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[Archery] Couple questions for the Bow Wielders out there..

Discussion in 'UO Warrior' started by AxiamInc, Aug 19, 2009.

  1. AxiamInc

    AxiamInc Seasoned Veteran
    Stratics Veteran

    Mar 5, 2009
    Likes Received:
    After many years of letting my archer in training sit on the shelf and collect dust I decided to finish him off before the SA launch. Now that I am getting close to the point of completion I'm starting to wonder if squeezing in another 100 skill points is viable.

    My initial idea was to run a pretty standard ABC Archer swapping Resist out for Necro/Med/etc as the situation was suited for it. I would like to make Resist and Necro a staple in the template without losing out on the benefits of Healing, Tactics, and Anatomy.

    What I'm aiming for is this:
    120 Archery (100 real + 20 from Headdress)
    120 Bushido
    100 Tactics
    100 Anatomy
    100 Healing
    100 Resist
    100 Necro (80 real + 20 from Bracers)
    80 Chivalry

    Which naturally leaves me with 60 points to try to make up on my jewels or other items. I know it will probably be tough to find the right pieces with HCI and DI on them as well, but I'm willing to take the time to find what I need. And with Imbuing around the corner, it might not be as tough as I first figured.

    I'm just wondering if any of you have attempted this build? Successes? Failures? Is it really even worth my time or should I just sit with the standard template?

    Thanks for any tips or experience you can offer.
  2. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    My first revision of ABC archer had 100 necromancy (I was changing my sampire at the time, necromany was the last skill to be dropped) rather than resist or meditation. It worked out well so far as not needing to heal myself.

    I switched to resist, but quickly decided that another skill would suit me better in its place, so I moved that last skill to meditation.

    Anyway, my conclusion was, necromancy is nice, but not critical to your success as an archer. Even without necromancy, I rarely die when fighting in a group. I still rarely fight alone with my archer, preferring my tamer when trying to solo things. But he still kills small things very quickly, using honor to heal, and big things cause little trouble.
  3. I've never actually tried Necro on my ABC archer, but I can tell you that I've solo'd both DH and Travesty with him, along with every boss in Doom except the Fleshrenderers (which I do believe Necro would allow) and was never in any danger of dieing.