I think that as they are, craftable Soulstones are hardly used and, therefore, need adjustment. Why ? Well, to make a soulstone fragment with 1 use and 1 only, it is necessary to use up 2 Crystal Granules (which need to make them 2 Shimmering Crystals) and 2 Void Essences. http://uo.stratics.com/database/view.php?db_content=gameitem&id=2804 Now, unfortunately, Shimmering Crystals cost on average about 250,000 gp each ( and they are extremely hard to find) so, for 2, it comes about 500,000 gp. Void Essence comes cheaper at like an average 15,000 gp each so, 30,000 gp for 2. This means, that the "making cost" for a 1 use craftable soulstone comes at the very least, some 530,000 gp. This, without taking into account time, skill training, resources used up for fails. Let's say, to consider a margin for errors and other things, that the making cost for a 1 use soulstone fragment is 600,000 gp. Now, Soulstone tokens with 5 uses cost about 1,000,000 gp which makes it an average of 200,000 gp per single use. The craftable soulstones cost THREE TIMES and with more hassle to make than the handy 5 uses tokens. Not to mention, that Red Soulstones as a 1st year Vet Reward allow the same thing, indefinitively, for free........ No wonder the craftable soulstones are neglected and hardly ever made.......... I think that either the number of uses on the craftable ones should be increased from 1 to at least 5 uses to make them a viable alternative to tokens, or the Shimmering Crystals should be made available as a gathering resource in alternative to being loot on Shimmering Effusion so as to make them more readily available and thus, see their price drop to a more reasonable, lower level. Otherwise, should things stay as they are, soulstone craftable fragments would remain hardly used because not much viable.