This is going to be more for Citan than anyone else. Given the nature of the skill system I had a question. I am a gigantic fan of EQ2's crafting. I have yet to find another game that made crafting as awesome and fun as it was in EQ2. I was curious if you had any plans to implement something similar. If not, is there any reason why? I'm surprised the archaic "click and watch bar" or "click and receive item" systems still exist, honestly, after EQ2.