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[Anatomy] Damage in PVP

Discussion in 'UO Warrior' started by Dennis Wong, Nov 27, 2014.

  1. Dennis Wong

    Dennis Wong Journeyman

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    1. if the anotomy of 120, is it got 10% more compare with anotomy 100. ? e,g I hurt 10 to player (100 antomy), 12 to player (120 antomy)?

    2. damage increase = 100, is it put into the calculation of pvp?

    3. is there any cap from damage hurt to the player? (e.g. 35 hp each attack) ?

    Thanks professor here for answering
     
  2. CorwinXX

    CorwinXX Babbling Loonie
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    1. No. If you have about 280% DI then additional +10% DI gives you 10/(100+280) = 2.6% to damage

    2. Yes.

    3. No. There is no cap except you use Armor Ignore.
     
  3. Dennis Wong

    Dennis Wong Journeyman

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    O... 2.6% seems 100 ant and 120 is no big difference
     
  4. Vexxed

    Vexxed Certifiable
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    Combat Calculations.. They are all accurate..

    http://uo.stratics.com/content/arms-armor/combat.php
     
  5. Waxx

    Waxx Seasoned Veteran

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    just one quetion, how do you do more damage than the 35 with armor ignore? which weapon / attacks i need?
     
  6. Tuan

    Tuan Slightly Crazed

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    Wouldn't a critical hit from a lightning strike take you over 35 in almost all cases since it deals direct damage?
     
  7. CorwinXX

    CorwinXX Babbling Loonie
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    It is very easy. Just ask your opponent to take off his armor.
     
  8. Waxx

    Waxx Seasoned Veteran

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    @Corvin, seriousely?

    the reasy why i wanted a real as is:
    i dont know much about pvp but everytime i run into pks the make huge amounts of damage in very short time to me WITH my armor on.

    and i just would like to know how this works in order to be able to do this also or try to protect me from that...
     
  9. Podolak

    Podolak Crazed Zealot
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    If your biggest issue is damage from dexxers then your best bet is to not get hit. Either run parry, refine up DCI or both if possible. I am pretty low on the totem poll when it comes to pvp but on one shard I play its 99% dexxers. I put parry on my Mystic and switched to a studded suit with refinements and it was a game changer for me.
     
    CorwinXX likes this.
  10. Logrus

    Logrus UO Legend
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    Armor Ignore is Capped at 35 regardless of weapon. (I cant remember right now but I believe that damage can be increased by certain modifiers like Enemy Of One, Concecrate or Bard Ability Inspire. Also grapes of wrath)

    The damage calculations are in the sticky 120 chivalry thread i believe.