1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Damage increase for archers

Discussion in 'UHall' started by SlobberKnocker, Aug 22, 2012.

  1. SlobberKnocker

    SlobberKnocker Slightly Crazed

    Mar 4, 2012
    Likes Received:
    im working on a new archer build. i plan on running 120 tact/anat. i see it quite common on the weapons that the damage increase gets dialed down into the teens to get the other more suitable mods to fit.

    my question is how important considering the legendary tact/anat is it to get di upto 100. do i really need to put 20 di on ring/brace, or reforging it onto my armor. i plan on running a leather set up. i will use primer which has 20 and figure roughly another 20 on the bow.

  2. Merus

    Merus Babbling Loonie
    Stratics Veteran CasteoftheForgotten

    Aug 10, 2010
    Likes Received:
    I think alot depends on your play style. For me, when I play my archer it is usually as part of a group for PvM. My archer isn't really designed as a solo hunter or a tank, so he is really about max DPS. Thus the goal of his gear is to max out damage increase, swing speed increase, HCI, and enough mana regen/leach for specials. I find that usually I sacrifice some DCI in order to get those maxxed out, but it works for what I use him for.
    Nimuaq likes this.
  3. Vexxed

    Vexxed Certifiable
    Stratics Veteran

    May 14, 2008
    Likes Received:
    Short Version....

    I wound't make a PvM OR PvP Archer without 100% DI.... Here's the link that lets you QUANTIFY every little point of dmg so you can Min / Max like the best of them...

    UO Stratics - Combat