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[Archery] Damage Modifier on Quivers

Discussion in 'UO Warrior' started by Airhaun, Jul 12, 2012.

  1. Airhaun

    Airhaun Seasoned Veteran
    Stratics Veteran

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    Hello everyone,

    I was going through quivers and was reminded of the "Damage Modifier" on quivers. Some information I found stats:

    "after all of the damage calculations are made, after all of an opponent's resistances are calculated, the total amount of damage is increased by the percentage indicated on the quiver"

    I understand DI is capped at 100% for pvp. But does the above seem to indicate that after the total damages after passed through the defenders resists there is an additional 10% DI?

    Example: Attacker's total damage is 70, Defender resists 50 = 20pts of damage x 1.1 (from quiver damage modifier) = 22pts damage dealt to defender?

    Basically allowing you to deal damage above the 100% DI cap?

    or

    The 10% is just added into the whole combat calculations and is used towards the 100% DI cap which means you could would only need 90% DI on suit with the quiver completing the 100%.

    Hope this is worded well enough to be understood.
     
  2. Klapauc

    Klapauc Sage
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    Actually you did answer your question yourself. DI property is already used in the damage calculation formula together with weapon base damage, tactics and anatomy .
    The resulting damage is increased by 10% , damage increase item property is a completly different thing. Do not mix them up.