When UO first started, there were no 120 skills so for a player to res another player it wasn't just a press of a button. There was no item insurance, no ability to instantly loot your own corpse and no lower reagent cost suits. With all the slow changes over time, death has become just another debuff, no big deal, you can die and get ressed instantly no matter where you are. You can even log out and save your pet when you die. I think death should give you more of a penalty, perhaps just a 10 minute stat loss or some kind of penalty other than losing 5k gold.