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Death Knight: Rune swapping gone, Runeforging to be powerful

Discussion in 'WoW Stratics Announcements' started by WoWNews, Jul 23, 2008.

  1. WoWNews

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    The more I hear about the Death Knight the more I want to create one, WoW Insider just listed some great information from the Wrath of the Lich King Beta. The introduction of Runeforging has some amazing potential for the Death Knight, it has me dying to get into the beta. Feast your eyes on this list of the enchants available so far from the article I am featuring below*:

    • Rune of the Fallen Crusader: Affixes
      your rune weapon with a rune that has a chance to heal you for 3% and
      increase total Strength by 30% for 15 sec. Modifying your rune weapon
      requires a Rune Forge in Ebon Hold.
    • Rune of Cinderglacier:
      Affixes your rune weapon with a rune that has a chance to increase your
      Frost and Shadow spell damage by 10% for 15 sec. Modifying your rune
      weapon requires a Rune Forge in Ebon Hold.
    • Rune of Frostfever:
      Affixes your rune weapon with a rune that has a chance to inflict a
      disease that causes Frost damage and lowers attack power by 10% for 20
      sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
    • Rune of Lichbane:
      Affixes your rune weapon with a rune that has a chance to strike undead
      for extra Fire damage and stun them for 5 sec. Modifying your rune
      weapon requires a Rune Forge in Ebon Hold.
    • Rune of Spellbreaking:
      Affixes your two-handed rune weapon with a rune that deflects 5% of all
      spell damage. Modifying your rune weapon requires a Rune Forge in Ebon
      Hold.
    • Rune of Swordbreaking: Affixes
      your two-handed rune weapon with a rune that increases Parry chance by
      3%. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
    To get more iformation take a look at the full article here by Daniel Whitcomb.
    *Note: This is all beta information and is not final as of yet!*

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