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Decisions, decisions ... HPI, MR or MI ...

Discussion in 'UO Warrior' started by Antony, Dec 19, 2009.

  1. Antony

    Antony Journeyman
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    I have 4 Armor Imbuing slots to play with.

    Right now my Hit Points = 134.
    Mana Pool = 48
    Mana Regeneration = 2

    I have HPI (up to +5 per slot), MR (up to +2 per slot), and MI (up to +8 per slot) as possible additions for these slots.

    I was going to add +10 HPI to get me to 144 and then add +4 for MR to get me to +6.

    Then I started thinking about whether or not my mana pool is large enough ... so I'm asking for some "experienced" advice

    What do you guys think? :confused:
     
  2. Get the HPI and mana regen. With mana leech you've got plenty of mana. I run with only 40 myself and never have an issue with it.
     
  3. Stupid Miner

    Stupid Miner Guest

    HPI is capped at +25 and judging by your "suit post" you're already 1 over :p (Collar, Cincture, Fey Leggings = 26)

    Mana pool doesn't need to be high unless you're a caster, and I don't think you are.

    So that leaves Mana regen (what about stamina increase?)

    Unsure how chain Feint would go with no MR. (Chaining Feint means every 4th hit)
     
  4. Deception

    Deception Sage
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    You need some LMC guy.
     
  5. Antony

    Antony Journeyman
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    Yup ... already in plan
     
  6. Thunderz

    Thunderz Certifiable
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    I have i think just 8LMC and have no problem with running out, im finding lately on dread iv been spamming "bladeweave" as i have more mana than i need. Its quite a nice special if you can afford the mana, as it pulls off random things like Feint, block, double strike, armour ingone, mortal to name a few

    Thunderz
     
  7. Ender

    Ender Crazed Zealot
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    LMC, MR, and MI are so unnecessary in my experience. Elf, 10 intelligence, no weapon with lower than 40 mana leech, and I do just fine.