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Discussion in 'UO Developer Feed' started by UODevTracker, Jan 25, 2011.
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Dumb question but was it the same guard? I think they have a small range of values for resists and a difference of 1-2% could cause the damage to work out the same. The base damage difference for the extra point would have been about 6 physical.
Despair does physical damage
Tribulation used to do physical, but that was giving inconsistent results so was changed to direct.
PvP 1x Damage
PvM 1.5x Damage
PvM with Slayer 3x Damage (Or 2x the 1.5 for PvM)
Tribulation is the same damage PvP/PvM
Tribulation with slayer is 1.5x Damage.
Switching masteries doesn't fit into the big "master" plan which is about as much as I can say about that.