1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

[Forensics] Detecting thieves?

Discussion in 'UO Crime' started by Hendric, Oct 9, 2010.

  1. Hendric

    Hendric Journeyman
    Stratics Veteran

    Joined:
    Apr 7, 2009
    Messages:
    111
    Likes Received:
    4
    How high of skill do I need to detect if someone is in the guild of thieves? I'm currently at 20 and wondering if that's high enough. Thanks!
     
  2. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Any level is high enough to attempt, but no level is high enough to never fail. At GM forensic eval, I eval a target at least three times before I declare them clean.
     
  3. Hendric

    Hendric Journeyman
    Stratics Veteran

    Joined:
    Apr 7, 2009
    Messages:
    111
    Likes Received:
    4
    Thanks for the prompt response! I actually did some testing after I posted this (forgot I had a second account!) and I was regularly able to do it at 90. Granted that was with three to five tries. I think it'd be worth the extra 10 points for the title of detective alone though. Great for RP value!
     
  4. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Another option is to keep your skill at zero and leave at least 0.1 skill point of your 720.0 unused. If you use forensic on someone and you gain 0.1 skill, they are a thief. You'd then need to turn the skill down and return it to 0.0 before trying again.