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Dev´s, KR is still in .....

Discussion in 'UHall' started by Der Rock, Feb 13, 2009.

  1. Der Rock

    Der Rock Guest

    Beta lvl, so why u cant publish the new KR/SA UI/Macrosystem so we handfull of KR-Betatester can test it :)
  2. 4th3ist

    4th3ist Journeyman
    Stratics Veteran

    Jan 18, 2004
    Likes Received:
    Oh man, couldn't care less wether I get to test SA pre-publish but you're spot on with the KR in beta thing.. I'm sorry but I've tryed to hold my tounge every time the subject comes up but I've been using the KR client exclusivley since I've returned from a five year hiatus. I've been playing again a little over two months and I LOVE everything about the client.. The graphics could still use a bit of polish, I'm sure they can do some better things with the client (many lighting and shadows are meh).. The interface is also a real nice feature.. All the macro options... I find very few drawbacks to it.

    However, its always been extremely unstable and like to c2d without any kind of errors or warnings whatsoever. No lag, no jitteryness, no artifacts.. Just POOF! And I'm lucky to get an error for it. Shouldn't run like that on my machine. I have a stable and high level rig that can bite a nice chunk out of games like Crysis.

    Sorry for de-railin'g the thread but I needed to get that off my mind. I'm just glad I didn't have to pay for this.. If they would just finish polishing off the minor hiccup's in the system I'd gladly pay for a boxed copy of it. Hell, I've bought dumber thing *thinks about the soulstones he recently purchased*...