Thanks for slipping in a nerf on bard skills without mentioning anything in the publish notes. The nerf: Reducing the range on the discord masteries from 10-12 tiles to just 6 tiles. Was this really necessary? This pretty much puts the skills back into the useless pile for 95% of situations. Trying to stay within 6 tiles only works if you're fighting stuff that doesn't move much, doesn't cast spells, doesn't have area attack and pretty much doesn't fight back. Sounds awesome. So, was this nerf intended? If so why wasn't anything mentioned in the publish notes? Why is it that all other spellcasters get a range of 10 tiles, but bards songs (which are treated like spells) are limited to 6? And on top of that, bards need to stay within 6 tiles the entire time, or the effect is broken. If I cast curse, sleep, corpse skin, spell plague, whatever, the spell lasts for the duration, no matter how far away I get after casting it. But for bard mastery I need to be within 6 tiles to cast, and STAY within 6 tiles the whole time? Frickin load of poop. I know that nobody gives a damn about bards so I'm pretty sure this thread, to quote Mike Tyson, will just fade into Bolivian. But really, was it necessary to do this? Do developers get some joy out of giving an unexpected kick in the groin to bards? I got up this morning all exited to test out the new changes, and the biggest change of all turns out a hidden nerf. Go to hell.