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Devs - About the soulstone turn in idea??

Discussion in 'UHall' started by THP, Jan 31, 2013.

  1. THP

    THP Stratics Legend
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    So Devs your thinking about allowing players to turn in xxx amount of old/ other peoples soulstones to swop for one real one....

    Not exactly supporting community spirit is it!!! what a terrible idea...really allowing people to hoard them...what about the public soulstone houses were player run establishments allow players that left and lost stones to be able to reclaim them??? yes it happens...on europa at least a dozen folks reclaimed there stones that i know of..

    BUT if your determined it is gonna happen then listen...

    .Please call them ''betrayal soulstones''....please make it like u have to hand in a minumn of 100 plus to get one...and please let the ''betrayal soulstone'' leech at least 2% of the skills each time its used....that is if a player stores 120 taming skill .... the stone leeches 2% so only 118 skill is returned ...JUST to remind the player of there betrayal to others in this awesome game...Thankyou...

    Any comments and trolls..........
     
  2. Winker

    Winker Babbling Loonie
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    And dont forget Devs to please add the "betrayal" Tag to everything else that drops from an IDOC and does not get returned to the original owner when they come back. All those other Vet rewards will look great with the "betrayal" tag on them.
     
    #2 Winker, Jan 31, 2013
    Last edited: Jan 31, 2013
  3. Mitzlplik_LS

    Mitzlplik_LS Journeyman
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    Or just add the "greedy" tag.
    I would pay good money to have a change to where everything in an IDOC goes POOF upon collapse. Than no one gets to benefit from the loss of another.
     
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  4. Winker

    Winker Babbling Loonie
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    I would rather see the tag "I'm A Greedy Grave Robber" on everything that drops rather than have it all go pooof
     
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  5. Vor

    Vor Grand Inquisitor
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    Player A loses his soul stones when he quits > player B turns them in to get one for himself > player A returns to the game and has to buy new ones from the EA store > EA profit > THP complains about it > EA don't care.

    Sad, but true.

    I've lost my Soul Stones a few times. Was my own fault, I could have banked them. THP, you're relativly well known for IDOCs, you looting peoples belongings and selling them on/keeping them is no worse than people turning in other peoples soul stones. The only real problem arises when they steal from the public soul stone museum, but even if this change hadn't been announced, some griefer, sooner or later, would have cleared the place out anyway :( Honour systems open to everyone and anyone don't work in a game like this.

    Sad, but true.
     
    #5 Vor, Jan 31, 2013
    Last edited: Jan 31, 2013
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  6. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    I am amazed by the hatred for IDOCers.

    They are not, say, house looting. They are in essence picking up stuff that was deliberately left on the ground, except it was left out in the wilderness for anyone, rather than on the ground at New Haven for noobs, and it was "dropped" indirectly.

    The IDOCers are not making houses fall. They are not, say, stealing a key or joining a guild or falsely making friends or otherwise illicitly obtaining access to someone else's stuff. No, those activities we for some reason praise! But picking up stuff left on the ground by former players? That's going too far!

    And yet note how quickly this post began with some thing about soulstones (and I for one am totally unfamiliar with the statements reference in the initial post) into IDOCing generally.

    -Galen's player
     
  7. Shakkara

    Shakkara Slightly Crazed
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    I don't like the idea of being able to consume someone else's soulstones for personal gain, thus I really urge the devs to reconsider implementing such a turn in system. Being able to recover your soustones is REALLY something that benefits returning veterans (which is a source of income to EA), so why ruin this?

    I'd much rather see people get soulstones or tokes for returning X stones to returning players. Even non-transferable rewards such as honesty points or a character title would help. I recognize it would be a bit tricky to set up exact criteria for this so it won't get abused, but you get the idea.

    If you MUST give something for soulstones, then please turn the original soulstone into a yellow soulstone or something (can't be turned in again for a reward) so we can still decide to keep them and return them to the owners afterwards.

    Oh and please stop about the IDOCs, this is about the soulstones and incentives the devs plan to implement to destroy them, not about the whole moral discussion whenether or not it is right to take stuff from IDOCs. That has been done to death already.
     
    #7 Shakkara, Jan 31, 2013
    Last edited: Jan 31, 2013
  8. cazador

    cazador Crazed Zealot
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    It should be if you donate 5 full or 20 frags to get a full soulstone..since they are account bound wouldn't be horrible to store it in a database and you can then claim soulstones based on your account it "can" be coded why not I say..I know I have at least 15 floating around I'd like to reclaim someday if someone has or collected in an IDOC
     
  9. Winker

    Winker Babbling Loonie
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    This is all about IDOC's. Where are you getting the soulstones from? IDOC's! Why are soulstones more important to the returning player than the 100 checks he had in his house or his server rares or anything else for that matter.

    Skills can be worked up in no time these days, if you want more soulstones you can buy them. I'm sorry but i don't think that your performing a great service to someone buy keeping their best loot and returning just their soulstones. In a majority of IDOC's the soulstone is the least treasured item. Its a bit like mugging someone and emptying their wallet and then giving them back there wallet. Take the goodies and return whats not wanted.

    If the person treasured their soulstones so much im sure they would have banked them before leaving UO
     
  10. Merus

    Merus Babbling Loonie
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    IMO any soulstone should be able to be wiped and rebound to a new account. This goes far beyond stones found a idocs. Most players now days have multiple accounts... we should be able to use our soulstones for any of them as long as there is no skill on the stone. Yes, those who leave the game might lose thier stones if they choose not to bank them... I can live with that. But allowing stones to be rebound would also open up the secondary market for stones making them a little easier for new and returning players to acquire ingame.
     
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  11. Lythos-

    Lythos- Lore Keeper
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    Ive got mixed feelings on this. It's definately one of the stores better sellers.

    One one hand we have the moral issue of returning items. On the other if the owner REALLY cared they would have banked the items or better yet, continued to pay for their account.

    If you do a turn in for frags whats to stop people from using all charges and turning in the worthless ones for a brand new full one?
     
  12. G.v.P

    G.v.P Stratics Legend
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    da fuq? 100? lawl.

    tag them "my life is an IDOC." does anyone really have anywhere close to 100?

    they're selling soulstones for $10 a pop at Origin. I doubt they're going to make it easy to get soulstones in game, so don't worry.
     
  13. Andrasta

    Andrasta Goodman's Rune Library
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    It would be really great if Soulstones could be placed on Vendors as Not for Sale Items so that they could be found via search.

    GRL won't be turning in the soulstones it holds for new ones but it would be most helpful for others to be able to search for them.
     
  14. THP

    THP Stratics Legend
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    Its just a bad sad idea............but ....if we have to have them ....simply make it hard to get them ...aka 100 stones=1 they are called betrayal stones and they leech away skills.....i can live with that like i can live with the trollers
     
    #14 THP, Jan 31, 2013
    Last edited: Jan 31, 2013
  15. THP

    THP Stratics Legend
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    we cant stop the fallers... if nobodyy clears the mess it will simply decay..... alas WE CAN GIVE/HOLD ONTO SOULSTONES for the players that ahve lost them... and NOT SIMPLY BETRAY THEM..........[whatever] troll away all day dood!!!
     
    #15 THP, Jan 31, 2013
    Last edited: Jan 31, 2013
  16. THP

    THP Stratics Legend
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    indeed they did..i know its a realy bad sad idea.... thats why the people should speak
     
    #16 THP, Jan 31, 2013
    Last edited: Jan 31, 2013
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  17. Obsidian

    Obsidian UO Forum Moderator
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    I was going to ask the same thing. There has been no announcement of a soulstone turn in system. This thread is all based on conjecture.

    My neighbor's house fell 2 days ago on Atlantic. I have his four soulstones in hopes I can pass them to one of his guildmates.
     
  18. S_S

    S_S Certifiable
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    I have probably 35-40 full size SS's right now from idoc's. If they allow us to bound them to our own accounts: GREAT! If not, they are trash. I pay every month to keep my items safely intact, I don't expect anyone to "hold" my stuff until I decide to play again.
     
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  19. S_S

    S_S Certifiable
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    Mesanna herself mentioned the SS turn-in system on Atl a few weeks ago when she was over there talking to players.
     
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  20. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    I just bag soulstones and throw them in the trash when I find them in IDOCs.
     
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  21. Rumpy

    Rumpy Slightly Crazed
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    Really..? REALLY?

    Why not just give everyone back everything that drops from the IDOC then!

    This is the worst idea I have heard. People who were not smart enough to bank their soulstones lose them. Enough said. Hate to say it, but 99% of the people aren't coming back.
     
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  22. Shakkara

    Shakkara Slightly Crazed
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    Well it's very simple...

    No turn in system:
    * Encourages community
    * Benefits returning vets
    * Ensures stable sales of soulstones

    Turn in system:
    * Makes the self-centered me-me-me people happy for a day
    * Reduces item count on the servers
    * Reduces sales of soulstones

    Take your pick, devs.
     
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  23. Merus

    Merus Babbling Loonie
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    Did I miss part of a post that said anyone would be required to turn in soulstones? Best I can tell anyone who finds a stone would still have the option of storing it in case the owner returns in the future.
     
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  24. Picus at the office

    Picus at the office Certifiable
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    I would have loved to see SS's go to the last known user bank upon deletion from the game. That said I have a pile of them from people who have left and I've never been able to give one back.
     
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  25. Theo_GL

    Theo_GL Grand Poobah
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    I've thought this for a long time. More stuff across less people = inflation which is what IDOC's are for the economy.

    In terms of the 'greedy tag' and losing 2% of skills? Complete joke. No one would ever use it if it loses 2% so you might as well not even make one. Waste of dev time.
     
  26. THP

    THP Stratics Legend
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    1-2% thats the price you pay for your betrayal.....jeeze u lose 1-2 skill points.....uve just betrayed 100 players handing in the soulstones....
     
  27. kelmo

    kelmo Old and in the way
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    I was betrayed by all those that quit and no longer pay to play leading to a smaller fund to pay for Dev time. *winks*
     
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  28. THP

    THP Stratics Legend
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    there u go..........
    From Ask and Answer 9:

    Phoenix: We are currently evaluating ideas for what to do with these, including implementing an exchange program that will allow multiple soulstones to be turned in and exchanged for new soulstones.​
     
  29. THP

    THP Stratics Legend
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    yes its a bad sick idea........... comments and trolls plz..........
     
  30. Merus

    Merus Babbling Loonie
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    Betrayed a player who cared so little for this game and their stuff that they could not be bothered to bank their valuables for they closed their account... Because that takes SO much effort. Furthermore, they have turned their back on all those who continue to play this game by spending their sub $ somewhere else.

    The idea that someone should feel guilty about picking up items at an idoc is what is repugnant. If you have a friend who leaves UO but was too lazy to bank their stuff and you want to store their stones, I have no problem with that, heck I hope your friend comes back one day and you can return them along with everything else you picked up from their idoc.

    The truth is that most soul stones from idocs end up as deco or trash. I see no issue allowing those stones to be used by players who find them provided they must not have any skill on them.
     
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  31. kelmo

    kelmo Old and in the way
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    Trolls need not apply.
     
    #31 kelmo, Jan 31, 2013
    Last edited: Jan 31, 2013
  32. Aurelius

    Aurelius Babbling Loonie
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    Well, one possibility - let turning in 'found' soulstones give some micro 'reward' or points for something like the other turnin systems, BUT the soulstones don't get destroyed, just relocated to somewhere as a permanent storage facility, so if someone reactivates an account, they can look there and claim them back.

    Have to add in some sort of limit on how many times or how often a stone is handed in, or some jerk will repeatedly hand in their own or a friend's, but it would at least keep them in the world if someone in future wants them back, and I honestly can't see the 'storage space' required overloading a server ;)
     
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  33. S_S

    S_S Certifiable
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    *Sulks* you just took away all my fun... :)
     
  34. Mitzlplik_LS

    Mitzlplik_LS Journeyman
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    Of all the things that need doing in UO, I think this turn in BS for SS`s is the last thing they need to be wasting time on.

    Their useless now,keep them that way and spend the time on something more needed/wanted like the armor revamp. Why cloud the waters with crap like this that will just suck up more time/resources than its worth.

    Not like creating a whole new turn in system for these will benefit ALL players now would it?
     
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  35. Theo_GL

    Theo_GL Grand Poobah
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    And read my point NO ONE WILL USE IT. NO ONE. SO WHY HAVE IT?

    I'm going get a soulstone that takes my 120 imbuing down to 118 and I have to spend 2 hours getting it back to 120? I WILL NOT USE THE SOULSTONE EVER. So again, my point is - with that restriction - it is a completely useless idea. I'll still throw out all of my extra soulstones.
     
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  36. THP

    THP Stratics Legend
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    i dont think a a mere 1 % leech is bad news for the betrayal of a 100!!! u lose 1 skill point ..and a 100 players have lost them all.........THINK B4 U POST!!!!!
     
    #36 THP, Jan 31, 2013
    Last edited: Jan 31, 2013
  37. Theo_GL

    Theo_GL Grand Poobah
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    Turn in idea is stupid - just give 10k reward points for soulstones and make them purchasable in the UO store for $2 each instead of $9.99 through the Legacy token. Problem solved. Your house fell and you lost your 4 soulstones - go spend $8 to get them back (or 4 vet rewards) and rework those skills up and next time - don't be so fing stupid to keep them in your house and put them in your bank box instead.
     
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  38. THP

    THP Stratics Legend
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    i think most people keep them in there house so ALL 7 CHARS can use them... in one bank,, they pretty much tied to one char unless u keep moving them around... I think u will find most people leave them in there houses so all chars can swop change easy... well thats the way i see it
     
    #38 THP, Jan 31, 2013
    Last edited: Jan 31, 2013
  39. THP

    THP Stratics Legend
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    its a bad idea... the devs need ti rethunk this...

    if weve got to have them ......... i thnk a 1% or 2% leech is a price to pay for the betrayal of others... [end]
     
  40. Roland Of Gilead

    Roland Of Gilead Seasoned Veteran
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    i have no problem with it myself just as with any other items they lose in an idoc whoever picks them up has the choice of to save for em if they come back or keep or sell or whatever.I see no dif.Less items on shard -well if that makes it lag less im all for that...soulstone sales from uo store-i imagine there will be a small boom of people turning in the old "junk" ones for usable ones sure at first wont take long to go through the many years worth out there though prob pretty quick i imagine.then back to normal.Also i dont idoc personally but i have been to a few and to me its as valid a playstyle as Anything else and that is what makes uo awsome u can be anything u want wether it be a swordsman, a treasurehunter, a crafter, a vendor, or yes even an idocer...Just cuz u dont like that style for yourself doesnt mean others shouldnt.I myself find it easier more fun and more rewarding to go hunting for items myself rather than hunt all over the realm for house signs in hopes that something good might fall out of it and that i Might be the one to grab the cool item over the dozen other people there....but that doesnt mean others dont enjoy spending hours and hours walking around looking at signs its kind of like gambling to me and i get it just too boring to me.But yea a bunch of junk stones sitting around in peoples chests in houses to never ever be used isnt exactly some great thing for uo so get over it people.If its someone u know sure save em i would too but we all know most of em are never reclaimed anyways.
     
  41. Picus at the office

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    Why would we waste time and effort on this when the revenue from the sale of tokens on the site increases the life of the game. Sure I'd like to convert all the ones I've seen go to waste into my collection but I'd rather see the game continue to be a viable buisness.

    Lets look at the forest and not the single tree.
     
  42. Xalan Dementia

    Xalan Dementia Slightly Crazed
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    We need a new Item, "Soul Grinder" an item that grinds up used up Soulstone Fragments (both crafted and token ones) Turns the old used fragments into crystal dust that can be used to craft a new 1 shot fragment.

    As for the old full stones, maybe have it so only the older styled Nameless soulstones can be ground up? That way the ones with names have a chance to return to its owner should they come back, and the old ones can be used by active players to make new soulstones. Since you would have to have a returning player dbl click every nameless soulstone just to see if its theirs.
     
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  43. THP

    THP Stratics Legend
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    i lke this idea.............anymore...one shot ... made by grinding many....
     
  44. Chazztizer

    Chazztizer Journeyman
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    I would love this idea since I made the mistake of choosing 6 or 7 stones off of my single player 14.5 year old acct thinking I could sell, or trade the stones to accts that I play regulary. I got alot of grief here for my stupidity but was able to get messana's e-mail and actually got a reply from her saying she would look into trying to find a solution to my error. Come to think of it I need to resend our little exchange of e-mails, that happened 6-7 weeks ago (wish I could take them to siege :>)
     
  45. jack flash uk

    jack flash uk Crazed Zealot
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    Well for what its worth, though a great idea that THP started, it should NOT be down to players like THP, Paidric and Shakkara to create graveyards or storage houses, Why not have an EM controlled storage house, with a simple gump system that shows returning players if one of thier acct bound stones is there in a storage container, most are not linked to names anyway and people will and have stolen public ones, like a vendor search option, in fact have a vendor on the storage house and it can instantly tells a player if a stones is there? then they simly claim it, at my peak i was donating up to 50-70 stones a week and quickly filled the tower Paidric set up, and his poor mailbox could not handle it, an unlimited EM house will have no such problems
     
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  46. Assia Penryn

    Assia Penryn The Sleeping Dragon
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    I'd love to see a system that allows players to turn in soulstones that aren't theirs. The turn-in that lets the original owner click a statue, box, or whatever is designated by EA and check to see if they have a soulstone stored there. I'd be okay with folks getting points towards something IF the soulstone fragments or full soulstones were still able to be retrieved by the original players. That's what I'd support. Course you'd have to have a check and balance to prevent people from turning in and claiming their own soulstones for points.
     
  47. Petra Fyde

    Petra Fyde Peerless Chatterbox
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  48. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    Thank you.

    I had no memory about this.

    And remain puzzled as to why the issue rapidly was extrapolated from soulstones in particular to IDOCers in general.

    I know that it's of course stones found at IDOCs that primarily are at issue. However, somehow I think it likely is possible to have a debate about these proposals that does not trahs IDOCing, or IDOCers, in general.

    -Galen's player
     
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  49. Lyconis

    Lyconis Sage
    Stratics Veteran

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    I have a soulstone graveyard and wouldn't mind having more soulstones for myself.
    With that said I think soulstones should stay account bound.

    1. The burden of holding a container of soulstones, a measly 100 or so lockdowns, doesn't put me out or in a position where I am negatively affected.
    2. Returning a few stones and making someones day gives me the feeling of usefulness. Even if I can only successfully return 10-20 out of 100.
    3. Community interaction is what makes games like UO exist. Having a soulstone graveyard allows myself and others to take a useful and productive roll in the community.
    4. I can easily prove that the soulstone belongs to someone by temporarily friending them to my house and making them use the locked down soulstone.
    5. Many are willing to donate soulstones to player run soulstone graveyards. I haven't received many but a few make it into my mailbox and in turn are put into the soulstone graveyard. Even I have turned soulstones into player run soulstone graveyards on other shards.

    I would much rather be useful in a community and make someones day rather than not. The feeling of being useful has been removed from many aspects of this game already.

    The negative impact would simply revolve around greed. I can't say we need more of this in an item based game especially as it is in our nature being human and all.
     
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  50. cdavbar

    cdavbar Lore Master
    Stratics Veteran

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    I think the idea is a good one. I had to leave the game temporarily before for personal reasons and lost some soulstones I forgot to put in my bank for safe keeping, Im not crying. If something is that important to a player there is plenty enough storage in banks to store soulstones, rares etc. As far as the "Soulstone Graveyards" A turn in would not get rid of those. I am sure that the people that run them wold continue to do so.