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Discussion in 'UHall' started by BahamaMama, Aug 22, 2011.
Add an 8th Character Slot, please. We deserve this. WoW has 10.
Id like 8th char slot.
Since the last publish, to get the best results, only 1 school of magic works best. To maximize the new game mechanics now I'd have to soulstone some hard-worked skills.
Here's a line-up ofpossible templates that would take more than 2 accounts to have them all...
Crafter 1 (Tailor/Metalworker)
Crafter 2 (Imbuer/Woodworker)
Mage - Scribe
Mage - Nox/Alchemist
Hybrid 1 (ex: Necromage)
Hybrid 2 (ex: Sampire)
There are probably more and certainly so when you consider hybrids. The above list is just off the top of my head.
I'll admit when I read the thread title my automatic reaction was "soulstones eliminate the need for this."
But after a minute or two, I got to thinking. Soulstones can be a real pain the the ass to mess around with. Personally, I'd love to have another character (or two or 3 even) on my account. I'd really like the ability to have all the character types I want on one single account, without having to mess around with soulstones every time I wanted to switch from my blacksmith to my imbuer.
Sure, no problem that will cost you $29.99 like the 2 previous slots before.
with enough soulstones, i only use 3 of my character slots. 1 crafter, 1 caster, 1 melee. the other character slots i use for holding skills. i wouldn't benefit from another slot, but it would make me spend a lot less on soulstones.
That would just be another character that I don't have time to make armor for.
Quite honestly... She is saying exactly what many of us have commented on for years.
The expanding templates dont have enough skill points to do all we need so another character is nessasarry.
To have my crafter do the whole list of crafting skills frankly 720 skill limit does not cut it.
Same for alot of other skills groupings. We as a whole want to work on much of UO activitys solo. To do so on many we need 2 chatacters due to the limitations of the skill tree.
With now that the Dev has made fishing 120, and the introduction of new skills with SA ether another character slot is needed or up the skill limit.
Ether way this is needed to be addressed. I'd vote to up the skill limit.
As for the slot issue... there is other uses for opening this up to alot more characters then new creations. Many players that have extreemly built characters to be moved off to a main shard only that the character play list is full with that shards number of built characters. Its as BahamaMama said, the list is quite extencive and 7 slots dont cut it. Perhaps make it so you can only add to the list by the Transfer movement from other shards past 7 in the list.
My ideal solution to the 'too many skills and not enough characters' problem would be one character with an unlimited skill cap.
But I know that's a foolish pipe dream that would just make more problems than we need.
They would probably sell more 8th char codes than the rustic and gothic codes, and if they threw in a little bonus such as storage increase or something else that would be even better.
They should just sell a 7th, 8th, 9th and 10th character slot for $9.99 a slot. There's plenty of suckers, myself included, who'd pay for them. The current $19.99 price for the 7th slot is too much.
The extra character slots and soulstones was a case of shooting oneself in the foot. How much of the less players by less houses was due to shutting down accounts no longer needed. Right account with tailor smiths holding skills and 20 soulstones would have one character that could be the flavor of the day.
As far as the crafter mule they should of had if your GM in skill X Y you could train in Z with no skill loss. Example a GM Tink & Alky could Train Cooking to GM. Or Carpenter & Lumberjack could train Bowyer. A Smith Tailor Bowyer could train Arms Lore as a side skill. Any the mains of a group go below GM and the side skill is back to zero. For ego only true held skills would hold crafters name on anything made.
Sadly even with 50+ characters.... I'd probably bite at buying an 8th, 9th and 10th slot...
At least on a few of my accounts... especially if it came with increased storage...
ugh... you have got to be kidding me.
"OMG DEVS PLEAZEEE ADD A 154th character slot!! 153 just ISNT ENUFF!! OMG OMG OMG OMGOMGOMGOMGOMG" -You
Im gonna type this one time. It's S. I. M. P. L. E. M. A. T. H.
More Char Slots = Less Player Interaction
Less Player Interaction = Bad
More Char Slots = Bad
Still with me?
Maybe an 8th character slot as a "sorry for screwing up the billing system" gift?
they should give out cosmetic stuff for that
8th character slor OR a good 12 step program to curb the addiction some....
But....... but........ I can't LIVE without my UO!!!
Just give out some free soulstones to reward those who were patient enough to wait out the account issues. kinda like the old AoS rewards they gave for people puttin up with the crashes. another slot would benefit a handful of people who are too lazy to use soulstones but why waste the time coding and selling just to help players be lazy?
also doesnt wow have 10 character slots per account and not per server? If so then UO has tons more possible character slots.
Where have you been playing lately? You couldn't get any less "player interaction" then is currently the state of UO.
Anyone wanting to craft their own gear is gonna already have the crafters necessary to do so. The majority of new characters created on additional slots would likely be additional PvM and PvP characters. Those types of templates aren't going to decrease the already low player interaction in this game.
They could package deal it. Buy five slots and get extra house on the same account.
Yeah, even Great Lakes is feeling fairly dead recently.
I do wish something could be done about that. Consolidating shards won't work because omg people will lose their houses (running around Great Lakes though, there are way, way more houses than I see players. It'd be a problem, but arguably worth it). We won't get any new players because UO hasn't increased in population for quite some time.
Or why not make it 100 per account so everyone can have as many templates as they like. Or why not keep it at 7 and buy another account if you need more you tight wad.
I have two accounts, 14 chars and still could need a few more chars. I'd happily pay 10 bucks for another slot, but I do not want it so badly as to pay another 130 Euros a year.
And for the shoes off math. Have your 8th and more character slots at $1.50 more a month per slot. Don't pay, the extra characters deleted and their belongings and bank box items spawn in the Abyss "Lost And Found"
WoW has 10 character slots per server. Just saying.
Excuse me Siteswap, did I offend you somehow?
This is a no brainer and win win for all.
Give everyone another char slot for this fiasco. If you got 7 to 8, 5 to 6, etc!
Since Bioware runs the show and the games listed below were made after UO....
For Daoc ......
You can create up to eight characters in each Realm, or up to ten if you have the Catacombs expansion
From Warhammer Online....
You can create up to ten characters in each Realm.
Not decided yet but estimates are six to eight character slots.
You can create up to seven character per shard.
I think 7 is fine for UO. I doubt Bioware would add imo unless they charge $29.99 plus tax
they add another content expansion ( not a mini booster) and they charge $39.99 plus tax for the content and an extra character slot combined.
signs up....u bloody owe us big time with this cock and bull****
I'd prefer a second house, even on another shard, to an extra character.
But yes it would be nice.