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Devs, more uses for blackrock please

Discussion in 'UHall' started by UO-OU, Dec 29, 2010.

  1. UO-OU

    UO-OU Adventurer
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    Last night in a long while, I hopped on my miner to gather some ore. Within 30 minutes I gathered over 10 small blackrock pieces. Way more than expected. I thought this stuff was suppose to be at least semi-rare to uncommon to mine. Wasn't this stuff used to blow up Haven? At this rate, there should be enough blackrock to blow up Haven 100x. I know they changed the spawn rate for mining blackrock, but to this effect?

    The new stew recipe consumes a small piece of blackrock and I commend it's a start, but seriously, I don't see many tamers running around using Bane Dragons from the looks of it, at least my shard.

    I seriously suggest there should be more uses for this now common resource. Maybe use it for as an explosive for firing cannons, or infuse it with armor and weapons to give it a bonus for a limited amount of time, or make it consumable resource for imbuing. Anything more than what it is now.

    Also, one other suggestion: make it stackable.
     
  2. Nyses

    Nyses Lore Keeper
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    I too noticed that the "adjustment" to the blackrock rate made it drop about 2 or 3 times as much.

    Maybe they should swap the current blackrock drop rate for the Niter deposit drop rate. :)
     
  3. UO-OU

    UO-OU Adventurer
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    Nyses, I totally agree. Niter is more in demand than blackrock. Thats for sure.
     
  4. Lady Storm

    Lady Storm Crazed Zealot
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    If you saw our post on Farming we made the suguestion to turn it to burn in our ovens for cooking. Like coal and to stack.
     
  5. Sevin0oo0

    Sevin0oo0 Guest

    And make all the small pieces the Same - I think there's 4 different ones w/ 2 graphics

    We could have it mandatory to use for heat like coal, or wood, light it like a fuse, ug
     
  6. UO-OU

    UO-OU Adventurer
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    I read the post and it had some pretty cool ideas. I'm not sure if and when the dev team would create a farming system (maybe in a booster), but the overall crafting/production system needs to be looked at and improved upon. The imbuing skill was a start in giving us choices on what to create with a system that is self-sustaining (ie useless junk converted into ingredients that is useful).

    As for blackrock being used like coal, it's an idea, however, I'm not sure if that cooker is insured for explosions. :p