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Discussion in 'UHall' started by Promathia, May 6, 2011.
This is just getting silly
They've been pretty cool. Since they turned this back on we've seen tons of pvp outside despise. I say leave em on. It makes things interesting.
Leave Ancient Hellhounds on as they are fun & make things more challenging.
Turn off the gimplate of the month which is the pvp tamer doing nothing other then dismounting & mashing an all kill key. With imbued suits/items its just kinda silly the amount of Cu's you see running around Fel. Nothing like making it easier for a template to abuse the already abused Dismount move. Not fun or challenging IMO.
Playing the new gimplate tamer is so easy it makes playing an Archer look like Chinese Algebra.
maybe ... if they were fed a hell hound treat that's still being peddled there in Umbra they would revert back to the less threatening pups
g'em a Milkbone!!!
You know, I have not noticed the difference between the types...
Slow movement + Sync'd 80 damage breath attack(s) + attempting to pvp = -$13.99/month.
Perhaps they arent spawning on oceania. I wish they were if thats the case I would enjoy the challenge
Did you install a ugly version of UO?
I am going to have to go with "turn it off".
It was interesting at first but now has simply become a loser tactic for those who can't survive in Fel.
Yep, stealth herders. A guild on GL does it in destard when they can't effectively protect their spawn so they herd all the greater/normal dragons up to the spawn. Now this. Kind of weird you can stealth and herd at the same time anyways. Was done on GL so the hell hounds would do the Lord Oaks spawn also. Fun times...
Yes, all tactics deemed 'loser' should be turned off immediately.
Treats, potions, petals, wands, herding, taming, stealth, ninjitsu, bushido, chivalry, certain magery spells, certain necro spells, certain mystic spells, guard zones, houses. Hell, while we're at it, maybe we should turn of archery, it's pretty lame too.
One should only be able to survive in Felucca using 'winner' tactics.
Wow, sounds like someone thinks they are winning, amirite? ;P
Gross exaggeration. We're talking about the ability to grief a spawn so it can't be completed all day long. Some people will say "great, now people won't chain Despise." Yeah, but you can do the same thing to all the T2A spawns, and like Puni said, it has replaced the need to even attempt the hardest Fel spawn in the game. They might as well bring back the guardwhack exploit. The only positive from treats could be cheaper stat scrolls. Meh.
ROFL, my thoughts exactly. But yes as the OP points out.. ancient hell hounds are getting old........................again.
Pretty sure it was just a oops thing from the dev's anyways. Since none of them look at the fel side of things and are concentrating on the 44 people per shard that got mag houses it has pretty much gone unnoticed.