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[Tailoring] Difference between 100-120 in regards to...

Discussion in 'UO Craftsman' started by jp78, Jun 5, 2009.

  1. jp78

    jp78 Guest

    making leather armor with barbed kits.

    My question is: "Do I have a better chance of crafting armor with more properties as 100 or 120?"

    or is it the same for either skill level?

    thank you
     
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

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    Number of properties: No difference (would be nice if there was).

    A few of the pieces are a bit short of 100% exceptional, without using a talisman, at GM Tailoring though, and you'll want to have GM Arms Lore for the resist bonus.
     
  3. jp78

    jp78 Guest

    What does that mean? Having GM Arms Lore on my tailor gives crafted peices more resists? I'm confused.
     
  4. jp78

    jp78 Guest

    I did some research an found what you meant here:

    http://guide.uo.com/skill_4.html

    When a piece of armor (not including shields) is exceptionally crafted, it will receive a resist bonus based on the crafter’s Arms Lore skill. For every 20 points of Arms Lore, one resist normally available on that piece of armor will be raised by 1, for a total possible bonus of 5 distributed randomly.

    Example: at GM Arms Lore, the total resist bonus is +5%. One resist could receive the full +5% bonus. Alternatively, one resist could receive +2%, and three other resists could receive +1%, for the total of +5%.
     
  5. Basara

    Basara UO Forum Moderator
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    Yes, that has been in effect for several years, and is included in every skill FAQ in this forum.