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Discussion in 'UO Siege Perilous' started by Sweeney, Sep 3, 2009.
I hope not.
What's a faction rune?
Does siege have bigger problems to discuss and try to get work on rather than faction runes?
You're right.. but unless 95%+ of the shard can agree, nothing happens. Take a look at the past 2 changes that happened to Siege only, vendor prices and RoT.
It takes near unanimity to get anything done.. so start with the things that are likely to be agreed upon.
I steal them and trash them when I can.
Faction Stronghold Rune - 150 silver - On use, the faction member will be teleported directly to their stronghold faction stone, destroying the rune in the process. All normal flagging rules apply. A cool down between uses applies based on rank.
Recall or any variation thereof has no business on siege.
i would abuse the hell out of them if i had extra silver to waste, i guess ide mainly use it to drop off silver at the chest but if they where cheaper i would runnaway from fights i couldn't win like the tram i am
I expected crap-in-his-pants to say yes.. but why Enigma? Everyone talks about him like he's too-cool to be killed, maybe this is why.
And yes, this poll was public so the yeses could be called out. Explain yourself, Enigma.
You can't use faction runes if you are an aggressor... and Engima plays a temp that is almost 99% of the time the aggressor in a fight.
Faction runes aren't nearly as much of a problem on Siege as you (and others) are trying to imply... and no, by me saying this doesn't mean I think they should be here.
GD firebreath, crappy monster loot, invisible force fields around private player housing, instanced dungeons and corpses, the way the virtue sacrifice works and so on and so on are all more pressing issues effecting this shard.
Honestly, this issue seems like a crusade without a real cause...
Perhaps if they could only be used while in stat loss?
I only stated the facts.. I never implied anything, and unless you can prove it, I'll hope you take that statement back for being completely baseless.
Yes there are more pressing issues, but unless these issues are brought up and 95%+ agrees, nothing will be done.
Prove I made faction runes out to be more of a problem than they are.. I dare you. I'll pay you 5 mil gold if you can. You can't, and you know it. Why do you always exaggerate things for your own benefit?
This is a simple poll, yes there are worse things, but this is a simple thing, and it can have an impact.
1. Recalling is not allowed on Siege and this item allows for it to happen.
2. Players are using this recall rune as a means of escape.
Are there more pressing issues, of course. That does not mean this isn't a problem and it should be easy enough to remove. That in itself makes it well worth pursuing. With all due respect, your argument doesn't hold water, sir.
*listens to crickets chirp* Draxous, where is your proof?
Funny how every time someone has done this innuendo crap, and I called them out with gold on the line, they fade away.
All those that say get rid of them and say they are like recalling are full of crap. They are like smoke/egg bombs. They let you get outta trouble when you need too, except you cant use them if you are flagged. I think they need to fix hiding/stealth/ninja and the way egg/smoke bombs work first. If they do that I am all for them destroying these things until then use them.
I can respect that.. but, smoke bombs require skill points to use. Faction runes don't.
This is problem but it is also a problem that really does not affect anyone ina negative way. A guy using a faction rune costs you nothing and him 750 silver. The dragon breath thing is more pressing and seems to have alot more shard unity behind it based on both polls. We should focus on getting that fixed imo.
Yes GD breath is a better issue.. I'll admit that. But faction runes are also. I'll let this thread die as a 60-40 proposition.
Draxous: You have been called out.. prove your statement or take it back. 5 mil is on the line, free of charge, to you, if you are right.
Only a liar would back off from such easy gold. Your silence is your proof of being wrong. Prove yourself right, jackass. Quit spouting crap you can't prove.
 Nobody has proven anything when I have bet gold against it. All talk and no walk. [/edit]
I have a box full of them. Never bought one. Never used one. Ive only had another player escape combat against me with one a single time that I know of. I voted no mainly cause if they were gone I wouldnt notice.
*Waves 5 mil gold in Draxous' face*
Can noone back their "yes" vote with an answer, a reason?
Nice to see someone with such passion for their poll lol.
Not the poll, his accusation. I detest this crap of accusations without proof. I've bet gold on it twice.. it has never been collected, the accusers always fade into the sunset.
Never use them.
We already had a poll on this and the results were sent in to the DEVs
Sorry Sweeney... I sometimes do this thing called sleep during what most would call night time...
The fact that you posted this thread is all the proof in this world. I don't see a thread posted by you on the front page of this forum regarding ANY of the issues I mentioned to you (which are ALL more pressing than this one.)
So... to summarize. The fact that you took the time out to bring attention to this issue, rather than any one of the other issues which are waaaayyyy more important; I'd say that-that's all the proof in the world that you're making this problem to be way more of a problem... than it really is. It's your passion that's caught you red handed...
So when Hugi... who downplayed the importance of "the faction rune problem"
you're passion regarding the position you hold... kills you...
So if fixing this wasn't such a big deal to you... then why would you be posting EMO about someone elses vote.
*holds out hand*
iam with hugibear, They are like smoke/egg bombs. They let you get outta trouble when you need too
I agree and disagree. Smoke bombs should have been fixed a LONG time ago. POOF and then the instant ability to slap a animal form key and speed walk off is insane. Even trackers sometimes have a hard time getting a lock on the person. However, that is where the faction runes have a big bonus:
-Relatively cheap(about 40k?)
-Take you so far away from your aggressor that track/detect has no use
-Ensure your safety. Unless you have guild mates sitting at faction strong holds all day, they are over powered.
I agree with the other things said in this thread: Dragon breath is lame, HPR is lame, EP is lame, monster loot REALLY blows, and smoke bombs are insanely OP. But if we can get DEV's to listen to this idea now, why not do it? The line "Bigger problems to be solved" no longer holds up, because as stated earlier in this thread we have tried and failed many times to get those things changed, so maybe we should change our agenda, work on some other small changes that would make the shard more enjoyable in the mean time, see what SA brings, and continue to work on those problems then.
the intention for these runes are for sigil defense so that your team mates can assist you at the base at the drop of a hat
i dont understand why this is a big deal you know when someone uses these you know where they go just gate to the base and catch em
there are more important issues in this game to worry about this really is one of the lesser issues
No offence...but why does anyone have to explain themselves to you???
Just an upgraded smokebomb with a longer cd...I vote yes
That is like saying GD's are just an upgraded dragon. It is true, but that doesn't mean it isn't over powered.
Seems to me like the point of UO as it is now...is to be as overpowered as possible..whats new?
Sweeney, I haven't been playing as late and I barely read the boards. In fact Patty had to tell me I was being called out in this thread. But the facts are the facts and it is a very easy choice for me to say I want faction runes to remain..... and by this I mean "remain in the game" for as long as a naked NON-faction tamer with a super dragon can involve themselves in a faction vs faction fight which they do not belong in. This is the reason that NON-faction players can not heal a faction player. If they choose NOT to join a faction then they are NOT to be able to join in with the faction experience. Now when they remove the ability for that kind of template to effect the outcome of the faction experience... well I say NP remove them but until then I say keep them. It does not take a rocket scientist to see that guilds are actively running with blue non faction naked dismount tamers that can be instantly res'd with no stat loss to make it easier for there faction counter parts to get a STAT worthy kill.
As for the second part of your comment; It isn't that I am too cool to be killed, its just no one can. Frankly I am so bored to death with the whole shards lack of PvP skill that I have taken a break. Maybe someone will step up and be a challenge when I get back, or maybe I will get stuck dumb and forget how to play the game and give the shard a chance.
And if your going to say I am unkillable because I use faction runes.... well your crazy I carry the same one I purchased the day Faction arties came out. I have never had the chance to use one since NO ONE EVER ATTACKS ME FIRST!!! This is after all a shard of cowards with a ton of excuses.
Let the rants begin, I will read them in a few weeks if and when I ever care.
sweeny you sir are