So I finally trained up to 120, and I have 15,000 Loyalty Points so I can also use the Queens Soul Forage. Im not really hurting for gold... But I cant stand farming for Ingredients. So instead of charging gold to make items for people, I was thinking about charging Ingredients. I was thinking something along the lines of 20-50% of whatever is required to Imbue what they want, In addition to whatever is actually used in the process. Now you can go through a lot when you get to the 4th and 5th Properties, and Im not talking about a percentage of what was used, Im talking a simple % of what is required... So if they want me to make something into an Elemental Slayer, that requires 10 Vial of Vitriol, so I would charge 2-5 Vials as payment, in addition to whatever is actually used in the Imbuing process. So they farm the ingredients, tell me what they want, hand me a bag of say 50 Vials, and I take out 2-5 as my payment, then Imbue the item and hand the item back with whatever ingredients are left over. Im hoping this will allow people who do not have the cash to pay for a high end item still hire me to make the item for them, and it will help me by giving me ingredients I dont feel like farming. So what do ya think? Does that seem like a fair idea? Is 20% too low? 50% too high?