The approach of more=better is only pertinent with adding monsters and loot in tram..all they did was turn around and turned faction into a grind..tweak the system..revamp faction Artie's I'm ok with farming silver to but an artifact only usable in fel..but every 4 weeks? Really! I'd rather spend my time and gold on shame loot that doesn't break and can make up for the loss of minor stats and not use faction gear..try ranking up on a dead shard...near impossible especially since people quit factions due to the blue statting..they wouldn't be hard to fix -Artifacts costs a good amount of silver - can only be used in fel in tram they lose 1 durability every 10 minutes wether in combat or not and can not be repaired or powdered.. -Stat loss with blues ring able to stat needs to stop! Change the code so in order to get stat loss the faction character must do 80% damage.. - Add in a tiered stat loss.. 1st death - 5% stat loss for 3 minutes 2nd death- 5% stat loss for 7 minutes( timer starts over on death) 3rd death- 10% stat loss for 5 minutes(timer resets) 4th death- 10% stat loss for 10 minutes(timer resets) 5th death+- 15% stat loss 15 minutes.. -Fix sigil corruption bugs within cities -Change tax rates and make the vendors compete with better prices than vendors in Ter Mur -Better vendors -Reagent Vendor(Mystic,Necro) -Bottle Vendor -Consumables Vendor(faction apples,faction potions,faction bandages,faction 3 use bolas..etc) -Add new animal breeders or pets -Faction Horse 1000 Silver -Faction Ridable Llama. 3000 Silver -Faction Armored Horse 5000 Silver -Faction Swamp Dragon 7000 Silver -Faction Armored Swamp Dragon 10k Silver -Revamp all bases (maybe a community contest) with dev supervision -Global messaging system for when sigils are stolen..2 hours to steal them back Just a start on things that could help..