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EA !! listen ....old school classic server from scratch...Ideas den

Discussion in 'UHall' started by THP, May 15, 2010.

  1. THP

    THP Stratics Legend
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    was just thinking for EAs point of few for massive gold sink and....real dollar money for em.....kerching!!!!!

    peeps keep asking for a classic server....darn it ....

    make one!!! make it like siege that u cant xshard there!![end]

    make it buyable to enter...200 dollars or 200 millo

    just to play old school!!! 5 chars from scratch...new land to place 1000g in ya bank

    and ill tell u what... it would become THE shard to play on..peeps would still play there own shard regular bit also play the old school shard...

    old school pre publish 16 ...both tram and felluca and nothing else..
     
  2. THP

    THP Stratics Legend
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    oh and make it east usa based,,, def not west!!! most europeans can get a good ping to atlantic anyways and west usa can cope with the east i guess ... so we all win.......
     
  3. Evlar

    Evlar Guest

    Because anyone outside the USA doesn't really matter or count do they?

    You do realise the larger percentage of UO subscribers, is actually outside the USA?

    Gee... thanks for your support! rolleyes:

    Oh and... "Have a nice day!" :thumbup1:
     
  4. Siteswap

    Siteswap Visitor

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    Possibly the worst classic shard idea Ive ever heard

    youre obviously not very 'old school' as it would be 100 gold, not 1000
     
  5. Tazar

    Tazar Guest

    Usually, it was opening your eyes to a lovely black and white world... and realizing you were already dead and your 100 gold was gone. :p
     
  6. Evlar

    Evlar Guest

    There you go see...

    You don't get more retro than monochrome :thumbup1:

    ;)
     
  7. I suppose I'll get blamed for this thread too ... rolleyes:
     
  8. Evlar

    Evlar Guest

    It's ALWAYS your fault!!

    *spanks*

    [​IMG]
     
  9. Derium of ls

    Derium of ls Slightly Crazed
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    In before lock!

    and yes... yes you will :)
     
  10. Viper09

    Viper09 Grand Poobah
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    Joking right? Particularly the buy-in part.

    As for tram and fel? Classic typically refers to the original, fel only. Debatable about existence of T2A
     
  11. Derium of ls

    Derium of ls Slightly Crazed
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    I'd for sure pay like $29.99 or whatever the upgrade cost is to get into it. But charging money could easily go either way for them. It might pull in extra income, but it might also deter people from joining that would otherwise come back to the game.
     
  12. the 4th man

    the 4th man Lore Master
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  13. Evlar

    Evlar Guest

    I've got a sneaky feeling that the future will be this:

    - Production shards and Siege/Mugen

    "Free-To-Play" & subscription mixture, with revenue from increased release of items via game store, access to areas of the game available for purchase. Similar to Dungeons & Dragons Online, which this concept has worked very well for it seems.

    - Classic Shards

    Given the support for pre-AoS era, less item-centric, totally subscription based.


    I could be way off the mark of course, but I look at industry trends and the increased activity of the UO game codes store. They both suggest this is a direction things are heading.
     
  14. deadite

    deadite Sage
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    Pay extra? No thanks. They'll make enough money off people returning to the game.

    Hell, the classic shard should be $9.99 per month since once it is set up, there would be no development time... just customer service and IT support.
     
  15. Tazar

    Tazar Guest

    lol right... there will have to be development time to fix all of those bugs that existed back then that you just don't remember 6+ years later. Unless you want all the old dupes, etc. back on the new shard there will always be some development costs.
     
  16. Dakkon Blackblade

    Dakkon Blackblade Seasoned Veteran
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    If we get a classic shard we should pay the same as anyone else, actually some of us would actually pay for a collectors box/CD version like the old UO in addition to the monthly fee, at least it was discussed a bit in the first classic shard thread.

    I'm always open to ideas on how to give EA more incentive to move ahead with the idea, but for all I or anyone else knows they may already have the thing built :p
     
  17. Evlar

    Evlar Guest

    If that's the case, then I wish they would press this button...

    [​IMG]
     
  18. Derium of ls

    Derium of ls Slightly Crazed
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    I read a few things on the "freemium" games, and it's actually a good business.
     
  19. The introduction of Imbuing has got me thinking that UO is going to move to a 'pay for items' model. But I don't think it will end subsciption payments. I think they will just not release "expansions" anymore. The need for new lands in non-existant. They have plenty of land that is unused right now. The devs could spend the next 10 years adding and changing in-game content in the existing dungeons and still not run out of things for players to do. What has been their model in the past is releasing new lands, new monsters, and new items that can only be gotten in those new lands from those new monsters. I don't think we will see that anymore. I think what we will see from now on is batches of trivial items, like the new ones on the Code Store, being launched periodically. It's easier, it requires less development time, and it allows players to choose whether or not they purchase them. If a player is too lazy to recall on a marked rune, and then walk inside a friend's house, then the new teleport house deco thingy is perfect for them. rolleyes:

    I know this has nothing at all do to with the original topic of this thread, but I agree with several other posters, we have pretty much covered the whole Classic Shard thing. The devs know where we stand.
     
  20. Evlar

    Evlar Guest

    There's talk of making use of the vast and mostly unused oceans on the current maps. That would be a great idea and given the amount of space there is to play with, you could build a whole "expansion" around seafaring, whilst also using the current maps. I certainly know a few "piratey" posters here who would love to see that happen.

    There's large land based areas that can be worked on, dungeons that can be "upgraded" and improved upon.

    Basically, the infrastructure is already in place within the game. There's no need whatsoever for additional lands, unless of course, you perhaps add a few more islands into existing oceans. The Fire Island entrance area to The Underworld is a good example of making good use of an existing area.


    Agreed. Those who've posted in support of the idea, although having differences on a couple of key areas, generally agree on most aspects.

    I'm just twiddling my thumbs and waiting for something "official".
     
  21. I'd love to see them develop the oceans in UO. More to the point, I'd love even more if they would "unify" the map. Forget facets. The fiction behind it could be that what they thought were facets, were simply points on the globe. At one point, mankind thought that the world was flat. They learned. The same could happen in UO. A single map could be stitched together...and all of the land masses joined by the oceans. How cool would it be to be able to sail from Trinsic to Tokuno to Illshenar and back to Trinsic?

    I always thought that UO had the best idea where the world was concerned. Well, that was up until T2A.
     
  22. Evlar

    Evlar Guest

    It's perhaps the one area I would love to have seen developed more, ahead of any of the expansions.

    I recall in pre-Trammel days, many an occasion where groups of us would jump on ships and chase each other around the seas. Obviously mages and archers were the main characters people used, that could fire projectiles of some sort.

    Good fun and I'm surprised it's something the devs never really looked into developing further.

    Thing is now though, how would you implement "piracy" or sea battles in UO, without it containing elements of PvP, which clearly the majority of current players don't want to participate it? What would you have in its place - NPC pirates on ships?
     
  23. THP

    THP Stratics Legend
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    so u guys and gals would not pay a poultry 200m??? to join the classic shard.....I'M KINDA GOBSMACKED?????????

    LETS BE FAIR Peeps are payng this amount for the EM Event trinkets ????????LOL
     
  24. Evlar

    Evlar Guest

    [​IMG]

    Will that suffice?
     
  25. Derium of ls

    Derium of ls Slightly Crazed
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    paying gold to a company will not get them any more $$$ in their pocket. If this was Second Life, or Entropia then it would work
     
  26. THP

    THP Stratics Legend
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    YES"" 200 dollars would be low low buyin
     
  27. THP

    THP Stratics Legend
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    Are we not forgettibg UO gold is kinga worthless now??? if glady pay 200m ro join the classic shard?????????????????
     
  28. THP

    THP Stratics Legend
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    anyone with real money invested in UO is going to get butt-fuc**d big time
     
  29. You make a good point. I don't see how a pirate expansion could happen without open PvP. Funny, two of the regular posters here on UHall that have pirates as avatars regularly post against open-PvP. :confused:
     
  30. Sneaky Que

    Sneaky Que Babbling Loonie
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    200m = ~$200

    Hardly 'worthless' even though it used to be much more.

    I don't really care what it costs, I just want to see it happen.
     
  31. I hope the devs will actually listen and bring about a Classic Shard. Life is short, and you rarely...if ever...get a chance to correct mistakes you make. This is a golden opportunity, and I hate to see them let it pass them by.
     
  32. deadite

    deadite Sage
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    I understand your point, hence the "once it's set up" part. Get it right and let it run. After that, leave it the heck alone! Continuous development is exactly how Mythic screwed up their "Classic" DAOC servers!
     
  33. Evlar

    Evlar Guest

    They be land-lubbers really ;)