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Discussion in 'UHall' started by Lord Chaos, Oct 2, 2010.
Europa, 15 ms baby
Best I heard of someone was 6. Lived in Lodon near the server station it seems.
Considering I live several countries away, its pretty good.
Better than me and I'm in the UK.
Got your own landline to the EA servers then
I live in manchester, and last i checked it was about 15 jumps to the ea server, and i get a ping of 15
the >lowest< reported/claimed ping ...
was by Wilki ...
0ms (>prior to< working for EA ... doh! )
(not to mention .... the "pick a shard" ping times are highly suspect ... ie. what are the times for a tracert >from your machine< to europa.owo.com ... ???)
Oh look, it's the standard ping rates for anyone in a developed country with a high speed connection.
I ping around 60 to my shard and no one can catch me if I make a run for it. A stable connection is far more important than your ping. Optimizing Windows networking and a good router (I use a Dir-825 with DD-WRT, a mini Linux distro) is also important. There are other things that help as well (all perfectly legal), but I wouldn't want to give away all my secrets...
I hope that's not your typical ping. Do you have a satellite connection or something horrible like that?
Satellite would likely present more packet loss than 0%
Probably just a hop along the early route seeing a lot of traffic, or an ISP messing around.
I have a 10 meg cable con. When I first log on that's what it says. Then it goes down by like half every few seconds I stay on that page. I don't think it's accurate.
My typical ping from DOS is ~35 to most US servers.
By the way, does anyone know what is the max ping tolerable to be able to play a competitive PvP without suffering from connection delays in a way that would affect the outcome of the fights ?
And, also, whether below a certain ping it does not really matter in PvP as far as affecting a fight's outcome.
Five million ms.
I would say it's pretty hard to give an exact number, as it's a feel thing. One thing I can tell you is if you are using the enhanced client you can play competitively with a much higher ping than you can with the classic client. With the classic client as your latency increases your movement speed decreases, so a high ping with the classic client puts you at a serious disadvantage.
I've already posted this, but what is more important than a low ping, is a consistent ping. Playing a mage is all about timing and as long as your ping is consistent you can learn to compensate for a certain amount of latency, but if your ping is jumping all over the place it is very hard to do that.
It also depends on the template you are playing. Mage templates are a lot more sensitive to latency due to the necessity to precisely time spells than dexxer or archer templates are. Although with dexxers it can be very hard to close with your opponent if you are experiencing high latency.
It's hard to give exact numbers, but as a ball park figure, and there are many who would probably disagree with me, for the classic client I'd say a ping of 60 is probably the upper limit if you really want to be in the upper echelon of pvp'rs, especially as a mage. For the enhanced client you could probably be very competitive with a ping as high as 120.
As far as a lower limit, a lower ping is always better, so there really is no point below which there is no further advantage gained, other than 0.