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EC any chance of a hiding macro?

Discussion in 'UO Crime' started by Duncan McDermott, Feb 1, 2015.

  1. Duncan McDermott

    Duncan McDermott Seasoned Veteran

    Joined:
    Jan 3, 2015
    Messages:
    410
    Likes Received:
    132
    I am horrible at making macros, it is like calculus to me. Could I ask for some help on making a macro for hiding? I am currently 94.1 and I need to get out of this chair a bit.
     
  2. DJAd

    DJAd Stratics Legend
    Stratics Veteran

    Joined:
    Aug 17, 2007
    Messages:
    7,939
    Likes Received:
    3,592
    I just use this and stand at Luna bank. I also have a stealth one if needed.

    Code:
    <UserAction type="Macro" id="51" iconId="0" name="Train - Hiding" repeatEnabled="true" repeatCount="10" binding="">
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                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
                    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
     
  3. azmodanb

    azmodanb Grand Poobah
    Stratics Veteran Stratics Legend

    Joined:
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    Jesus.. can't you just cut that down to one cycle and turn your repeated amount way up?

    (non ec user Here just attempting to assist)
     
  4. DJAd

    DJAd Stratics Legend
    Stratics Veteran

    Joined:
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    Thats what I did. Make it once then copied it over and over again in notepad and then pasted it back into my profile file. You can only repeat 10x in the EC (as far as I know)

    The actual macro is only this part:

    Code:
    <UserAction type="UseSkill" id="21" iconId="2025" targetType="Self" />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="10.00" />
                    <UserAction type="Whisper" id="0" iconId="638" targetType="Cursor" text="." />
                    <UserAction type="Delay" id="0" iconId="623" targetType="Cursor" delay="2.00" />
     
  5. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
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    35,539
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    908
    Yeah, the EC only allows you to replay a macro 10 times. Guess they didn't want to give players a tool similar to the old UOLoop (not that I would ever use it)...la