1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

[Feedback] Enhanced Client DamageWindow.lua

Discussion in 'UO Test Center' started by Pinco, May 20, 2010.

  1. Pinco

    Pinco UOEC Modder
    Stratics Veteran Stratics Legend

    Joined:
    Jul 25, 2005
    Messages:
    5,675
    Likes Received:
    865
    the changes in how the damages is showing are nice, but a bit confusing to read...
    Here is my changes for make it more 2d like:


    DamageWindow.OverheadAlive = -60
    DamageWindow.OverheadMove = 3.5

    DamageWindow.DefaultAnchorY = 15