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Explosion potions changed?

Discussion in 'UHall' started by Skelf, Jan 20, 2012.

  1. Skelf

    Skelf Journeyman
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    Has the aggressive use of Explosion potions and the like against other players in Felucca been deliberately disabled? The thrower is still damaged if in range, but no other PC is. NPCs, monsters take damage as expected. I would add that on three or four occassions, even the thrower (me) hasn't taken damage when trying to test this...

    No-one I have spoken to can confirm whether or not this was a deliberate alteration nor can provide an explanation or reason. Can anyone shed any light on this?

    Many thanks in advance..;p
     
  2. Viper09

    Viper09 Grand Poobah
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    There was a change a long time ago:
    If the thrower in blue/grey, only enemy guildies, criminals and murderers can be hurt.
    If the thrower in a murderer, any player can be hurt.

    So if you're blue/grey, you can't hurt blues.
     
  3. Skelf

    Skelf Journeyman
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    Many thanks.

    Designed to prevent ppl hiding amongst friendly blues and making ppl take counts to get at them. Understood..if not exactly physics..;p