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FACTION OVERHAUL (Idea: Basic Concept) 1st phase

Discussion in 'UHall' started by slayer888, Nov 4, 2009.

  1. slayer888

    slayer888 Lore Keeper
    Stratics Veteran

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    Interesting factions events or attractions for players to participate into more pvp actions and activities:-

    EXAMPLE:
    Nowadays relic fragments are hard to come by and several ways of getting these are as per below:-

    a.) use runics with colored ingots
    b.) get high lvl items from monsters
    c.) mini artifacts
    d.) virtue artifacts (in felucca and trammel dungeons)

    To give attractions, we could say focus on the above points:-

    a.) we could say provide mining spots in Felucca (champ spawn) dungeons that have much higher chance of getting colored ingots.
    b.) we could increase the chance and the numbers of higher lvl items for all champ boss in Felucca
    c.) we could hold different faction events for each controlled towns (explained below)
    d.) decrease the rate of virtue artifacts gotten from Trammel dungeon. Increase the rate of virtue artifacts gotten from Felucca dungeon.


    To be explained c.)

    Faction events could be hosted for each controlled faction time. This is a long explanations and planning and may need adjustment or new ideas. However, the basic concept are as per following:-

    New Rules:-

    1.) faction sigils corruption method are seperated into 2 corruptions process.

    1st process (same as current): But instead would require 12 hours corruption time

    2nd process (occur on next day after corruption; this is the final chance for stopping the faction that corrupted the sigils (with the 1st process) for getting the towns. This is called the "LAST CHANCE or REVENGE" process.

    2nd process would occur in each shards local time : 7pm to 11pm (4 hours)

    Other factions who want to stop that faction from controlling the towns MUST participate into the war and steal the sigils from that faction stronghold during this period.


    2.) Corruption period extended to 7 days

    7 days period counts after each day's server up:-

    means 2nd process ends which the guarding faction successfully defended the sigils is for example on Monday night 7pm to 11pm

    Then the 7 days period counts on Tuesday server up TO next Monday before Tuesday server up (and sigils could then be rolled again from 1st - 2nd process again)


    3.) Whichever faction controlled towns, towns will have different events occuring at different periods during the 7 days corruption period

    Monday to Friday:
    around 8pm to 10pm will have different event in 1 town

    Saturday:
    around 1pm to 3pm & 8pm to 10pm will have different event in 2 towns

    Sunday:
    around 11am to 2pm will have different event in 1 town

    Monday: Minoc
    Tuesday: Trinsic
    Wednesday: Skara Brae
    Thursday: Vesper
    Friday: Yew
    Saturday: (1pm to 3pm) Moonglow , (8pm to 10pm) Magincia
    Sunday: Britain


    Events Type:- (Limited Time: subject to change the content every 6 months)

    Monday: Protect faction miners

    Task: Ensure at least 10 miners survive during the period from the enemies factions (NPC) + players (if any participate)

    Reward: (if won)
    1.) 5,000 silver coins for each participants of the faction
    2.) killing the enemies faction (NPC) have a small chance of getting mini artifacts
    3.) 20,000 silver coins (stored in the faction stone / donation box) for future implementation


    Tuesday: Invasion of the paladins/necromancers town (Trinsic)

    Task: Ensure that at least 2 commanders survive from the attack (total of 5 commanders)

    TB/CoM control : necromancers NPC enemies raid
    Minax/SL control : paladins NPC enemies raid

    Reward: (if won)
    1.) 5,000 silver coins for each participants of the faction
    2.) killing the enemies faction (NPC) have a small chance of getting mini artifacts
    3.) 20,000 silver coins (stored in the faction stone / donation box) for future implementation
    4.) A memory token stated "You saved paladin/necromancer town" (stackable)

    memory token could be exchanged for other rewards such as memorable statue of paladins or necromancers:-

    Require 10 tokens for exchange of a RANDOM special statue


    etc....
     
  2. dukarlo

    dukarlo Seasoned Veteran
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    They need to do something about the speedhacking before they try to add anything new to factions otherwise its like trying to add another floor to a building that is unsound to begin with. Im all for adding new pvp content but when the majority of the people it would cater to have thier speeders cranked up I think it would just be another load of crap.
     
  3. slayer888

    slayer888 Lore Keeper
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    Free of bugs

    Free of scripts

    Free of speedhacks

    Free of cheats

    This is what most players are looking for.

    But it is not going to happen anytime soon.

    What I believe is that to obtain TRUE balance, it will never ever happen.

    My ideas are focused on bringing more activities to ALL players overall and not only focused on people who cheat and who do not cheat.

    Factions nowadays are more teamwork based than speedhack based in my opinion. Because no matter how well you speedhack, you still cannot destroy an army by yourself.
     
  4. Kiljaedon

    Kiljaedon Guest

    Anything that has to do with more goodies in Felucca to get craft characters that cannot defend themselves. No No No No No No to all your suggestions.