1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Faction wish

Discussion in 'UHall' started by SchezwanBeefy, Nov 10, 2010.

  1. SchezwanBeefy

    SchezwanBeefy Lore Master
    Stratics Veteran

    Joined:
    Apr 27, 2009
    Messages:
    1,035
    Likes Received:
    0
    Devs, please make player pets able to attack characters in the same faction.
    I understand not allowing pets to attack guildies, however when there is two guilds in the same faction that oppose one another, it causes problems.
     
  2. Mervyn

    Mervyn Certifiable
    Stratics Veteran

    Joined:
    Jul 25, 2009
    Messages:
    1,677
    Likes Received:
    372
    Devs, please make it so that you cannot set pets on other players, i can understand if you die to another player you will lose points, however if you die to a pet you also lose points and go in stat wtf?

    People who want to pvm can play in trammel

    Subject Mervynated
     
  3. SchezwanBeefy

    SchezwanBeefy Lore Master
    Stratics Veteran

    Joined:
    Apr 27, 2009
    Messages:
    1,035
    Likes Received:
    0
    Although I hate the use of pets in PVP, it's gotten pretty common. A lot of PVPers use dreads these days, and while they might not actually use them to fight, sometime the annoying person in your faction but not in your guild will team up with the other oranges to get a kill. That is positively annoying and I would sick a pet on that person to harass them if need be.
    However, I agree that if someone's pet kills you, that person shouldn't really get the points for it...
     
  4. Nastia Cross

    Nastia Cross Guest

    Devs, please make pets owned by players in Factions go into stat when they die.

    Thanks.
     
  5. Vaelix

    Vaelix Guest

    What is the real difference between someone saying All Kill to someone and doing nothing else for a kill.

    Compared to an Archer that War Tabs, Double Clicks, and does nothing else?

    (Granted in most situations Its obvious about having to control ect, but whats the real difference there?)
     
  6. Ls Jax Ls

    Ls Jax Ls Visitor

    Joined:
    May 26, 2009
    Messages:
    709
    Likes Received:
    0
    That won't work until they remove pet logging.
     
  7. Mervyn

    Mervyn Certifiable
    Stratics Veteran

    Joined:
    Jul 25, 2009
    Messages:
    1,677
    Likes Received:
    372
    I can't get killed by an archer, i can get killed by a dread mare.
     
  8. Zosimus

    Zosimus Grand Inquisitor
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jul 3, 2004
    Messages:
    4,370
    Likes Received:
    720
    I agree pets should go into stat loss. Now lets talk about getting rid of faction arties........
     
  9. Ls Jax Ls

    Ls Jax Ls Visitor

    Joined:
    May 26, 2009
    Messages:
    709
    Likes Received:
    0
    The difference is that in the case of the archer, you have to fight the archer. In the case of the tamer, you have to fight the tamer and his pets.
     
  10. Ls Jax Ls

    Ls Jax Ls Visitor

    Joined:
    May 26, 2009
    Messages:
    709
    Likes Received:
    0
    Why get rid of factions arties? Imbuing allows you to make just as good of suits without them. All that would do is force me to imbue a new ring for all of my mages...
     
  11. Zosimus

    Zosimus Grand Inquisitor
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jul 3, 2004
    Messages:
    4,370
    Likes Received:
    720
    Look its simple...Would you play factions with out the faction arties? That includes every faction artie.

    Imbuing is great and they have regular arties but we all know its 100 times easier to get all the mods with faction arties and a few imbued pieces then making an imbued suit with the same arties. I have built tons of suits and I know it was cake on faction chars with the faction arties compared to non faction chars.
     
  12. Ls Jax Ls

    Ls Jax Ls Visitor

    Joined:
    May 26, 2009
    Messages:
    709
    Likes Received:
    0
    Faction arties were supposed to draw people to them, hence why they were given such great stats. As I already explained in the other thread which is extremely similar to this one, I think the reason for this is to force people into stat loss. I would have agreed with you prior to imbuing, but now that imbuing is out no faction arties = no problem for building suits.
     
  13. Megilhir

    Megilhir Guest

    Dev's;

    Please make turn on their tamers unless the tamer does at least 30% of the fighting.

    Please make pets take the % of treasure based on the damage they do.

    Please make Tamers hated and KoS by random city guards who are pet lovers.

    Please serve some cheese. Many people like cheese with their wine.
     
  14. Zosimus

    Zosimus Grand Inquisitor
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jul 3, 2004
    Messages:
    4,370
    Likes Received:
    720

    Ok then explain them why you still see BLUE faction players in tram facets only and never in fel. They have guildies with x amount of accounts to keep their kill points up plus any extra accounts they have themselves. They do it for PvM purposes.

    Faction arties should be limited to opposing faction monsters and players. The extra mods are still are favorable in any pvp battle with imbued/runic/faction artied suits versus an imbued/runic/ reg artie suit.

    A faction player goes after a non faction char in fel. Why should the non faction player still be at a slight disadvantage? We all that do pvp know a slight disadvantage for a non faction player is a big advantage for the faction player.

    Also, didnt know dreadhorn or any other peerless should be classified into factions. Meaning any non faction monster should also be immune to the factions period. The devs added some extra mods to factions arties which truly are better then reg arties. Put them in factions and atm being abused. They are supposedly fixing factions but faction arties had a play in it plus the abusing of how kill points was so easily obtainable. Blue faction players that dont pvp benefitted from it all than the regular Joe the player.

    It should be Factions vs Factions and thats it. Non faction players cant attack faction players in fel or any facet and same for faction players not being able to attack non faction players. Then you may see a big difference in how factions are used. Factions was not meant for an easy way to control fel spawns, run over non faction players which is mostly used for. Sigils and cities was the purpose.
     
  15. Babble

    Babble Guest