So with the current faction system in place, setting vendor prices, taxation rates, etc, etc. Can we try to have factions across all facets? Once you join a faction, you are free-ly attack able in all facets, the rewards, if you control say Trammel or Malas, your faction will gain all the rights to taxation of vendors for that facet. Non-faction players will also suffer from taxation penalties but will not be subject to the PvP ruleset. Thus, it will be an incentive to join if you'd like control of your favorite facet. Faction rewards/items should be specific to each facet, but the generic versions they have now. No idea no how to balance that, but for now keep them the same. No more bank sitting to wait out murder counts for blue faction players, no more having your buddies give you points to wear the cool gear to PvM...bring back an incentive filled Faction-based PvP system. Thoughts?