One of the things I tend to do with my cook/alchy/poison mule is to go to the Skara fields and collect cotton, which I then spin into thread. Then I drop it into my crafter chest. Over the years I got a few thousand spools from doing this. The other day I had 30k burning a hole in my pocket and I went to the tailor and figured this time I'd buy the thread off the vendor. I got like a thousand or so. It made me realize that I could accomplish in an hour or four of whacking wisps with my ninja what it took me like 3 years to gather and clicking on the spinning wheel. But the odd thing is, I still love the resource gathering. Why? It's a hallmark of Ultima. Seriously -- one of the trademarks of Ultima (other than the isometric view) has always been the ability to get caught up in the resource cycle of the living world where the game was taking place. You could always reap wheat, and then make bread, in the Ultima games. That may not mean much to you young'uns who grew up in a time when insane levels of detail became a matter of course, but to me, it was pretty awesome -- a departure from the "you WILL do the adventure in this game environment and nothing else" style of most RPGs (another reason I detested EverQuest and its virtually non-interactive environment). In short, I have discovered that gathering resources in UO and processing them is inefficient compared to just buying off vendors. Am I still gonna do it? You betcha.