1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Fel guard zones

Discussion in 'UHall' started by Beastmaster, Jul 31, 2009.

  1. Beastmaster

    Beastmaster Guest

    Which cities currently have guards enabled?
     
  2. hen

    hen Certifiable
    Stratics Veteran

    Joined:
    Jul 2, 2008
    Messages:
    1,709
    Likes Received:
    420
    All non-faction towns except Buc's Den.
     
  3. Beastmaster

    Beastmaster Guest

    Is Yew a faction town?
     
  4. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    Towns:
    There are 8 cities that can fall under the control of a faction. The towns and the location of the townstones and monoliths which are used for controling the town are listed below:
    • Britain (located south of the mage shop on the east side of Britain)
    • Skara Brae (located north of the provisioner's shop)
    • Magincia (located southwest of what's left of the tavern)
    • Minoc (located south of the tavern)
    • Moonglow (located east of the provisioner's shop)
    • Trinsic (located east of the meeting hall)
    • Vesper (located west of the docks)
    • Yew (located west of the healer)
     
  5. Kellgory

    Kellgory Certifiable
    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    1,639
    Likes Received:
    1
    Problem is that some faction towns have guardzones at the gates while others do not. Yew even has a guardzone around one of the buildings just above the farms/pens.
     
  6. Gwendar-SP

    Gwendar-SP Guest

    My big question is When are we getting the guard zones back? I am about ready to close my accounts and walk away from this buggy game.
     
  7. CatLord

    CatLord Guest

    This works like intended... so no outsiders can mess with pvp.

    And I wonder... when we fight the Crimson Dragons or the Platinum Dragons...

    If the platinum win... we get order back (guard zones) ?
     
  8. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jan 5, 2001
    Messages:
    30,881
    Likes Received:
    5,164
    As far as I know this is nothing to do with 'bugs' it is working as intended. Only Felucca faction towns are affected, which leaves Jhelom, Nujel'm, Cove, Serpent's Hold, Ocllo in Felucca, all Trammel towns, Zento, Luna and Umbra all unaffected
     
  9. Beastmaster

    Beastmaster Guest


    Yes it is working as intended. The question is, how long is intended to work this way? If it is permanent then I can just use my Fel city runebook for something else and remark all those runes, because I don't intend to use those cities as they are.
     
  10. Winker

    Winker Babbling Loonie
    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    2,297
    Likes Received:
    620

    Petra is correct it is working as intended, its staying that way for faction fights. It stops anyone not in factions trying to kill reds that are in faction fights in town
     
  11. hen

    hen Certifiable
    Stratics Veteran

    Joined:
    Jul 2, 2008
    Messages:
    1,709
    Likes Received:
    420
    It just means we have eight ghost towns.
     
  12. ACB1961

    ACB1961 Lore Keeper
    Stratics Veteran

    Joined:
    Dec 8, 2008
    Messages:
    989
    Likes Received:
    7
    Just reminds me of the old days when it wasn't safe anywhere.

    You guys remember when you could get killed at the britain bank just standing there?