Call me stupid, call me noob, or whatever. I have played since the very beginning of UO and recall fondly some of my experiences in the early days. Today you can call me a trammie. That said, I did have fun avoiding the murderers in the days. Especially the most notorious killer who took up residence in the Buc's den caverns on catskills shard. What if entering fel was not in fact consent to pvp? I can see a scenario where looting at champ spawns, player aggression, or snooping/stealing would be the consent to pvp. In my scenario, a player would be immune from attack if he/she walked anywhere in fel, mined or pvm'd or shopped. That player could go to champ spawns but would not receive scroll drops unless flagged as pvp consented. What would be the result of such a scenario? I contend that there would be a flood of players into Fel. They would interact with vendors on that side, they would become familiar with pvpers and probably make friends. These same people would eventually become less threatened by the whole Fel thing and many would choose to join in when they see the fun and rewards. Perhaps groups if immunes would go to a champ spawn and seeing no pvp danger would decide to take the plunge, flagging themselves to get scrolls. What fun!! Too bad if they're caught. Perhaps the "consent to pvp" flag would last a day or two after a player decided to participate in champ spawn drop, or other flag option.