1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest! Tonights Maintenance is complete and the Stratics Community Wiki is now live. Please see this thread for more details.
    Dismiss Notice

Finally a Valorite Hammer...What should I make?

Discussion in 'UO Craftsman' started by Anyer, Oct 18, 2009.

  1. Anyer

    Anyer Guest

    I do not really need anything personally but I am looking for advice on what to make that is most in demand and would give me the best shot at making something that might command a high price. Also, what material should I use? A friend of mine said I should make leafblades of ease.


  2. Capt.E

    Capt.E Guest

    Hiro sode are my weakness, you get so many mods on them! This is true for about anything you make though. Kryss, twinkling scimitar, and diamond mace are popular as well. Good luck.
  3. Anyer

    Anyer Guest

    Thank you for the reply, how about materials? Do you hve a recommendation?
  4. Capt.E

    Capt.E Guest

    Pre-imbue I'd say verite or valorite for arms. 9/10ths of the items you make will be above the 500 weight cap for imbue anyhow so I'd say stick with these materials anyhow. Verite gives a small bonus to fire resist on armor, and with the suits being made now, everyone can use a high fire set of arms. Expensive pieces are mr2 lmc 8 and the other mod slots increases on resists(especially fire). Stam inc 7 is the best other mod for dexxers and lrc above 15 or so for mages. If you made either piece it would be worth mils. Lrc at 20 and you've got something that people may even transfer shards for(which means paying about 17-25 mil to bring them somewhere), so you can almost name your price. Good luck
  5. Anyer

    Anyer Guest

    Did 15 verite hiro sodes, best 3 were as follows:

    Reflect Dam 15%
    Stam Increase 7
    Lower Mana 7%
    Phys 25%
    Fire 8%
    Cold 22%
    Poison 7%
    Energy 5%
    Mage Armor

    Lower Mana Cost 7%
    Lower Reagent Cost 18%
    Physical 25%
    Fire 7%
    Cold 18%
    Poison 9%
    Energy 20%
    Mage Armor

    I think this is the best one with MR, LMC and LRC and 68 resists
    Mana Regen 2
    Lower Mana Cost 8%
    Lower Reagent Cost 18%
    Physical 9%
    Fire 7%
    Cold 24%
    Poison 7%
    Energy 21%
    Mage Armor

    I am on Chesapeake, any thoughts on what would be a fair price range for any of these?
  6. Capt.E

    Capt.E Guest

    I don't know much about your shard's economy. They are nice pieces, I'd say the absolute minimum would be around 800k-1.2. It really just depends on what people are looking for though. Anything with fire phys and lrc is worth about the same or much more. Those resists unfortunatly are not commonly ones that people need because of the predominance of rune Beetle carapace, orni, inquis,fey legs, and hunter's headress sharing similiar resists. The stam inc arms are really nice, could be worth much more. I also could be totally off base on my numbers because the shard I play on is notoriously cheap. You could easily double the prices on more expensive shards(atlantic).
  7. kaldera4

    kaldera4 Guest

    the first Valo-runic after SA i heared off. so my question according to this thread: http://vboards.stratics.com/showthread.php?t=154153

    are the new valo-hammers stackable? :D
  8. Jaimes

    Jaimes Guest

    Dang, Kaldera, that is the one change I have been missing in UO. I have all these thousands of val hammers laying around -- if I could stack them it would allow me to store all these heartwood runics I got last night!