1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. The Broadsword team is seeking alternative castle designs! Learn more and discuss here!
    Dismiss Notice
  4. Publish 97 is currently on TC1! They are currently focusing on the pet customization aspect of the pet revamp. Head to TC1 and send in your feedback or discuss here!
    Dismiss Notice
  5. Broadsword is hosting a 20th Anniversary Party for UO this September! Learn more here. Will you be there, Guest?
    Dismiss Notice
  6. A new State of Stratics is up. Check it out here!
    Dismiss Notice

Fishing - Target last target

Discussion in 'UO Stygian Abyss' started by Caelas, Aug 2, 2009.

  1. Caelas

    Caelas Guest

    In 2D, there was a "Target Last Target" option. Great for fishing...but I'm not finding something like that in SA. Am i just missing it?
     
  2. Felonious Monk

    Stratics Veteran

    Joined:
    Jul 8, 2006
    Messages:
    671
    Likes Received:
    154
    How about letting us target the ocean as a resource with options of what to catch?
    *Chuckles*
     
  3. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Stratics Veteran Wiki Moderator Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,476
    Likes Received:
    366
    while I am not a fisherman have you tried curser target last target? and may need a wait for target there not sure would have to try it...
     
  4. Caelas

    Caelas Guest

    the Cursor target last target works...my issue was i had no delay in there.
     
  5. MissEcho

    MissEcho Certifiable
    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    1,565
    Likes Received:
    1,003
    Moving fishing macro is explained here: Spellweave.


    I still hope for the day they let you put a fishing rod into the target last resource action so that it will automatically 'target' the water when you are within standing distance of it.