1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Focus changes

Discussion in 'Archive of Previous Tests' started by Storm, Jun 22, 2011.

  1. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    This area is for the focus changes

    Game Balance Changes
    Focus Skill Spec (PVP)

    Increase of spell damage increase cap from *15% to 40%* for templates that focus in only one spell school. Focused players, having no more than 30.0 modified skill points in another main skill set will be able to benefit from the raised cap.Main skills include: Magery, Necromancy, Mysticism, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivary, Spellweaving.
    *subject to change based on testing

    posted by bleak
    Better Context:
    Since secondary support skills modify the damage of the primary skills you are only allow to have one primary above 30.0 and one secondary above 30.0.

    Pure Mage = Magery + Eval Int
    Pure Mystic = Mysticism + Focus/Imbuing
    Pure Necro = Necromancy + Spirit Speak
    Pure Spellweaver = Spellweaving

    "Focused" Titles are unlocked upon meeting the required skills.

    posted by logrus
    Secondary Support skills also count toward focus spec
    (Missed this in initial notes)
    These include: Focus, Spirit Speak, Imbuing, and Evaluate Intelligence.
     
  2. PaithanTheElf

    PaithanTheElf Seasoned Veteran
    Stratics Veteran

    Joined:
    Aug 2, 2008
    Messages:
    483
    Likes Received:
    164
    Please explain this better. If I have 120 mage/eval and none of the other skills, the cap goes to 40%, so you can now have 40% sdi on your suit?

    Does that also mean if you have 120 mage/eval and inscribe that you could have 50% sdi?
     
  3. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    I tested it. You still get the inscribe bonus and it doesn't effect your ability to be a focused mage.
     
  4. Cloak&Dagger

    Cloak&Dagger Guest

    So do you in fact have 50% against players?
     
  5. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    correct, based on my testing it only a couple times anyway.
     
  6. Cloak&Dagger

    Cloak&Dagger Guest

    Interesting and good to know. Was the only question I have had so far.
     
  7. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    I wanted to find out if you lost focus by having inscribe but also got to see that yes you get the additional 10%.
     
  8. longshanks

    longshanks Guest

    so as it stands now, pvp cap is 15 pct
    if u have 120 mage 120 eval 100 scribe ur 10 pct over that

    or its 15 than 10 not 25.

    under the new format if ur a 120 mage with 29.9 eval u get

    40 pct + 10 pct if u have scribe.

    so is this better damage than just running the above mentioned 120 120 100
    mage eval scribe set up?
     
  9. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    You can do 120 Mage, 120 Eval, 100 Scribe and get the 40 + 10
     
  10. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    Cursed at 60 resist, you average about a 37dmg explosion and about a 47 damage flamestrike with 120 magery 120 eval 100 scribe, with 40spell damage in the suit.

    I've had it hit 40 dmg explosion and 50dmg flamestrike.

    Seems high, but considering you sacrifice the ability to have all the bells and whistles of necro and mysticism, it seems pretty alright.
     
  11. PaithanTheElf

    PaithanTheElf Seasoned Veteran
    Stratics Veteran

    Joined:
    Aug 2, 2008
    Messages:
    483
    Likes Received:
    164
    Now, throw 30 necro on that and do +30 necro on jewels and omen before you cast an FS. Jeeez.
     
  12. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    I thought that jewels would screw up your focus too?
     
  13. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    They do, you'd have to run 29.9 necro and hope the RNG likes you today.
     
  14. Cloak&Dagger

    Cloak&Dagger Guest

    It would...But I can only assume he means to have two sets of jewels and switch them out between casting?
     
  15. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

    Joined:
    Jun 18, 2008
    Messages:
    3,075
    Likes Received:
    658
    Doh, gotcha that makes sense.
     
  16. longshanks

    longshanks Guest

    so u also need to work 40sdi in ur suit.
     
  17. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    Cetric what was your intelligence at during that test? In my experience, 150 int used to always get you to the max damage of your window.
     
  18. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    120 mage 120 eval = 32 fs 27 exp (59) [new] vs 70s
    120 mage 120 eval w/ 31 mystic = 27 fs 24 exp (51) [old] vs 70s

    Just did one test, difference of 8. Throw in a fireball and it's a difference of 11 to 13, or +2. So if a new mage under changes does an exp fs fireball theyre doing about 10 more damage now without scribe, or corpse skin from someone else, being considered. The wrestle parry mage returns.
     
  19. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    son of a.. good point, it was at 134 (just copied a base char) so actually it should be a point or 2 higher.
     
  20. Wizal the Fox

    Stratics Veteran

    Joined:
    Jul 18, 2005
    Messages:
    601
    Likes Received:
    23
    "Pure Spellweaver" is nonsense. Nobody is a pure Spellweaver even in PvM, let alone in PvP, because there is no direct attack spellweaving spell. And you can't heal, cure or travel either. It is by essence a support skill.
     
  21. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jan 5, 2001
    Messages:
    30,882
    Likes Received:
    5,165
    So, spellweaving would become a solely pvm skill, where sdi caps don't come into it and you can have any spell casting skill mix you like?
     
  22. Obsidian

    Obsidian UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Campaign Supporter

    Joined:
    May 21, 2008
    Messages:
    3,143
    Likes Received:
    780
    It is possible to run a focused tactics mage now too.

    120 Magery
    120 Eval
    120 Resist
    120 Weapon Skill
    110.1 Tactics
    29.9 Poison
    100 Scribe

    Or something like that with 50 SDI total.

    -OBSIDIAN-
     
  23. Hunters' Moon

    Hunters' Moon Grand Inquisitor
    Stratics Veteran

    Joined:
    Oct 19, 2004
    Messages:
    4,271
    Likes Received:
    120
    Focused Paladin? Does that mean my chiv spells have a potential of doing 40% more damage?
     
  24. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    possible yes, but getting 40sdi would be pretty tough on a tact mage with hci/dci etc.

    Also.. no med?
     
  25. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    I'd drop the poisoning and take tact to 90, and pick up med.

    If I were to build that suit (which I will be making one, probly a thrower), I'd definately go no LRC and just carry regs. It'd be a faction character anyways so if I died I'd have 20 minutes and wouldn't mind having to get regs.
     
  26. Vexxed

    Vexxed Certifiable
    Stratics Veteran

    Joined:
    May 14, 2008
    Messages:
    1,581
    Likes Received:
    351
    Hmmm Quick question... What does Word of Death currently do in PvP... I know it's BAD & not used but I cannot remember the #'s & thus what they COULD be with SDI changed upgraded to 40%...... lol or Holy light for that matter lol...
     
  27. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    Still hard on the sdi... i played around with suit setups last night. Its actually a decent challenge to do this in an effective way without using a book (scrappers, dci event book, etc)

    on the tact mage, obviously you aren't going to use one of the sdi head pieces, so.. ur stuck with what, kelp legs? but what about feys... that means ur building it mostly into jewels, but ur jewels need more important stuff. My current tact mage is really tight, even without lrc it'd be tight. i suppose the most effective way to build in the sdi would be to lose things like hit spell, or if weaps have ssi, or hld, etc. or even suck it up and go no pots with a shield lol
     
  28. Black Majick

    Black Majick Certifiable
    Stratics Veteran Stratics Legend

    Joined:
    Jun 14, 2004
    Messages:
    1,701
    Likes Received:
    91
    I think if these go through like this..my scribe mage will be coming out of retirement. Time to dust off the old suit, upgrade, and get ready for some fun!!!
     
  29. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    I assume only Holy Light, but I don't know how you'd get more than 24 SDI on a dexxer. Still, a 120 spamming holy light w/ 40 SDI boost could be sort of nasty.
     
  30. Cloak&Dagger

    Cloak&Dagger Guest

    Depending on the skill set and weapon in use you could get slightly more by using the cloak of death. If you could hit 40 though ti would be quite a show. (I still am not sure how we are suppose to get to 120 in Chivalry, this still has not been addressed.)
     
  31. Roland of Atlantic

    Roland of Atlantic Journeyman
    Stratics Veteran

    Joined:
    Jun 26, 2010
    Messages:
    170
    Likes Received:
    13
    Same way as ninja, endless hours of toil, but mostly GGS. LOL

    If you were patient, and could bear not playing the char in the mean time, you could use an alacrity scroll and GGS to log on for 15 seconds per day, getting your .2 to .5 gain, making your alacrity last for 60 days, gaining anywhere from 12 - 30 points, assuming alacrity works like that. But of course by then they would have nerfed what you would gain by having that kind of chiv in the first place. :D
     
  32. Cloak&Dagger

    Cloak&Dagger Guest

    Actually Ninja can be grinded to 120, chiv has no chance to gain after something like 115, due to having a 100% chance to cast everything. And I am not sure alacrity scrolls stop the timer after you log off, or am I wrong?
     
  33. Obsidian

    Obsidian UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Campaign Supporter

    Joined:
    May 21, 2008
    Messages:
    3,143
    Likes Received:
    780
    Why are bushido and ninjitsu considered for Focus Groups? These are supplemental skills to warriors (except maybe animal form). I don't see how a 40 SDI bonus helps these at all. And on the converse, having these two skills on the list pushes every pure caster into having parry, poison, and/or scribe.

    What is wrong with a focused caster (magery-eval, necro-ss, myst-focus/imbue, sw, taming, chiv, music) with ninjitsu or bushido?
     
  34. Wojoe

    Wojoe Guest



    I run 5*70, 100 LRC 14 MR & 110+ SDI on my PVM suit...Including the kelp legs...it's awesome ill show you it sometime.
     
  35. Cloak&Dagger

    Cloak&Dagger Guest

    Yea but this is on a tactics mage? IE a mage who is relying on having DCI/HCI/DI/SI and such?
     
  36. Wojoe

    Wojoe Guest

    No thats my PVM guy...My PVP guy is a already a mage with necro & nox...im going to drop my necro add max sdi and use wrestle to disarm/stun, nox to LP and harm to kill you...:thumbup:
     
  37. Wojoe

    Wojoe Guest

    I doubt if you will have high enough dex to be effective verse anyone with wrestle and max DCI on a tactics mage...not only are you going to miss a lot but your going to get disarmed and not have enough mana to bring anyone down...not to mention having no med means you get a 2 min break every 5 mins.
     
  38. NuSair

    NuSair Babbling Loonie
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    2,989
    Likes Received:
    999
    Maybe, I could see a dexer running spellweaving... not sure about the SDI though.
     
  39. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    1,135
    Likes Received:
    9
    erm.. a smart tactics mage should never lose against a wrestle mage....
     
  40. Raptor85

    Raptor85 Certifiable
    Stratics Veteran

    Joined:
    Jul 23, 2007
    Messages:
    1,712
    Likes Received:
    224
    I like this change, but perhaps the 15-40% sdi is a bit much, i was hitting for at least 60 damage a hit, so a halfway decent timed fs + exp combo was pretty much a sure kill for anything but a full health dexxer, mages already hit damned hard per hit, but it's just insane with the full 40 SDI + inscription, maybe 10-20% ?? (slightly less if you dont focus, slightly more if you do)
     
  41. Violence

    Violence Lore Keeper
    Stratics Veteran

    Joined:
    May 27, 2008
    Messages:
    875
    Likes Received:
    0
    Re:

    From Game Balance :

    Increase SDI cap *15% to 40%* for focusing in only one Spell School: Magery, Necromancy, Mysticism, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivary, Spellweaving.

    > Okay, so now I need SDI items or more DI for a Ninja so that my Ninjitsu Specials can inflict their Max Dmg? Or is this just in terms of "Conflicting" to BLOCK SDI Cap Inrease?
     
  42. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    Re:

    it is just in terms of conflicting, the 40sdi focus thing only effects mage/myst/necro/spell weaving, the rest of the skills are in place to not allow you to have them and the core focus skills.
     
  43. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    Tested damage for necros, mystic, and magery. Obviously magery has the most versatility, but my necro dexer and mystic dexer tests were fairly nice.

    Overall, no complaints here.
     
  44. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    This will give me a reason to bring my necro dexers back out. I stopped using them for a long time.

    Gonna be pretty damn tough to put on 40 SDI on a necro archer suit, but I wonder what kind of damage an omen/pain spike does, or even omen/poison strike. Now that I'm thinking about it, I bet wither packs a punch too.

    I used to run a Nox/Necro fencer way back in the day too, will definitely bring that one back.
     
  45. Cailleach

    Cailleach Certifiable
    Stratics Veteran Alumni

    Joined:
    May 13, 2008
    Messages:
    1,842
    Likes Received:
    126

    Wee correction there. Storm is not a dev. Neither are any of the other Stratics Staff. For some odd reason, this is a mistake that folks make regularly. Dunno why. But, we're not devs.
     
  46. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    Cailleach is correct I am no developer in the post above i was quoting one of the developers so that we had their comments all in one place sorry if this was confusing to some!
     
  47. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    Time to buy stock in Midnight Bracers?
     
  48. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    Wind targets everything on your screen and Thunderstorm isn't that far behind, plus it's spammable. SW isn't Necro, and it surely isn't Magery or Mysticism, but there are SW damage spells, and the 15 to 40 SDI difference will be noticeable (but most likely only against other mage/caster types).
     
  49. mon2000

    mon2000 Guest

    About 40%

    The cap of 40% is too high to keep combat game balance.
    I think the cap is at most 20%.
    Extreme changes will destroy game balance.
     
  50. Cloak&Dagger

    Cloak&Dagger Guest

    Have to agree with this. With a level 6 focus and somewhere like 102 sdi (obviously pvm only) Wind is the best spell for large groups of critters (such as champs)