1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

[Price Check] Full 211 Stam Gargoyle Suit

Discussion in 'UO Trader's Hall' started by Multi Dwagon, Jan 5, 2013.

  1. Multi Dwagon

    Multi Dwagon Lore Keeper
    Stratics Veteran

    Joined:
    Jun 15, 2008
    Messages:
    810
    Likes Received:
    69
    Hey, just want to hear your opinion:) Price Check (so far) only!

    With:
    Slither
    Crimson
    Conjurers Garb
    4 Int Boots
    Corguls Enchanted Sash
    Rangers Cloak of Augmentation
    --------------------------------------------------------------
    MODS (without weapons)
    20 mana reg
    40 lower mana cost
    24 hit point increase
    45 defense chance increase (+17/25 on throwing weps)
    30 hit chance increase (+15 weps)

    31 dexterity inc
    22 mana inc
    8 int inc
    61 stamina increase -> 211 stamina (!)
    15 swing speed increase
    with every weapon you get 15 hit chance
    with the throwing weps you get +17 on soul glaive, + 25 DCI on cyclone.
    Resis:
    68
    69
    65
    61
    67

    Using this weapon:
    vicious scepter of defense (garg disarm/ai, 1hand)
    hit physical area 30
    hit lightning 50
    splintering weapon 25
    battle lust
    -100 luck
    15 hit chance
    10 damage increase
    20 cold resis (no need)

    hope nothing that I forgot!
    Using this on a ninja thrower - gg
     

    Attached Files:

    #1 Multi Dwagon, Jan 5, 2013
    Last edited: Jan 5, 2013
  2. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    definitely looks like it needs a gigantic boost in stamina regen. i find you need 5-7 just to maintian stam when flying around, let alone only have 1 stam over the "mark" u will almost never actually be at 210 stam. the armor pieces need some work, no offense. you can sacrifice some of the mr for sr if u hit the right pieces... they should drop when going for animated like that.

    if you had stam on the ring in place of dmg, and dmg on the brac is place of dex, it'd be ok.

    stats aren't bad if u can maintain those while swapping out the mr, i'm assuming its base 110/120/78
     
    #2 Cetric, Jan 5, 2013
    Last edited: Jan 5, 2013
  3. Multi Dwagon

    Multi Dwagon Lore Keeper
    Stratics Veteran

    Joined:
    Jun 15, 2008
    Messages:
    810
    Likes Received:
    69
    Uh...Im kinda speechless.
    Ive beeng fighting with 210 stam suits for some months now. You loose stam while running - I agree. Yet with a well timed stamina pot it s no problem.
    Stamina reg is regarded as a wasted mod. It doesnt prevent you from loosing while running straight ot chasing someone. Hence my main attack with this template is disarm(splint) - I dont need to perma chug staminas as I hardly run. Enemies die on screen.

    The 20 mana reg is a blessing. It s a team template, support and can do 1on1. I just fought 4vs 1 (3 garg dexxers, a human dexxer) vs me. I stood on screen with animal form/mirror images, redlined one, he ran...All possible due to 20 mana reg and NOT due to 20 stamina reg.

    Stamina reg is **** and useless.

    Thanks for your thoughts.
     
    #3 Multi Dwagon, Jan 5, 2013
    Last edited: Jan 5, 2013
  4. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    906
    to each their own. i find my 180 stam thrower with max damage and such more viable than the 210 one i made. i found i sacrificed too much on the 210 stam setup and lost more offense than i truely gained. also, yes u can negate the stam loss while flying by hammering refreshes when needed, but u also then burn them up fast as hell. Basically everytime u want to throw ur gunna hit ur stam pot. i simply burn two mods on the suit to have 6 stam regen, and with reforging obviously its fairly simple to have those wasted mods cleared up. for that same reason, pre the night site sandles i always had night site on my necklace rather than carry night site pots.

    i still run 15mr and dont have to have dci or hci on my weaps, just straight offense. I run the samp temp as u just slightly different setup, also utilizing a badass splintering disc mace. u dont need the "uber speed" on the soul glaive really, to be honest.

    but as i said to each their own. the 210 stam thrower has to be done absolutely perfect for it to be good. the archer is much more forgiving in the sacrifices you have to make.

    good luck in selling the suit if thats what u are doing
     
    #4 Cetric, Jan 5, 2013
    Last edited: Jan 5, 2013