In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.
Discussion in 'UO Botany and Nutrition' started by Luna Rossa, Apr 3, 2008.
Finally at long last! The name bug has been fixed!
Our kegs now say "Invisibility Potion"
thats cool still almost worthless pots but atleast they have a name
The question I want to know is why is it an interruptible potion? Out of all the potions they chose to make it interruptible so that if you are attacked during the 2 second delay it it won't work. Is that what you all find also?
That is correct, and honestly, I feel that is cool to offset overpowering it.
Gm hiding will not work unless you are so far away and not being attacked)spell damage), so I think it is right on track.