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[Remove Trap] Gaining Remove Traps Over 90 w/o Tinkering

Discussion in 'UO Fishing and Treasure Hunting' started by TheScoundrelRico, Jan 21, 2015.

  1. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

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    So I'll start with I have my remove traps skill up to 90 and I want to be able to get it to GM. Here's my questions, where do I need to remove traps to gain from 90-GM?

    Is it possible to do in various dungeons?

    I'd prefer to do that than macro it.

    That being said I do have GM tinkering, will a GM tinkered trap give me those gains at this RT level?

    I do play Siege so remove trap is needed unless you are willing to just get a 70's suit and take the damage. At 90 I am in RoT so I will get my gains in time and why I would prefer to get gains while farming dungeon chests...la
     
  2. Cephas [V]

    Cephas [V] Journeyman

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    If you worked Detect to GM, know that the hardest traps to remove are the hardest ones to detect. I GM'ed Remove Trap on the chests in the Vesper bank, but the strong boxes in armourer shops are also a worthwhile challenge. I defer to a dungeon guide for locations of highest difficulty spawning chests, but I found silver-edged chests to be the best for the last gains.