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Garg HCI bonus.

Discussion in 'UHall' started by AzSel, May 16, 2010.

  1. AzSel

    AzSel Lore Keeper
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    I was wondering, the 5% HCI bonus that gargs get as a race, is that ontop of the HCI you get from your gear or does it simply raise the cap for gargs to 50HCI and you have to have items to reach the 50HCI cap?
     
  2. WarUltima

    WarUltima Babbling Loonie
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    It "gives" you innate 5 HCI, stacks with items. Also gives you a 50 HCI cap.

    Means if you are naked your garg has 5 Hci, if you have 45hci on your suit, you now have 50hci and if you put more than 45hci on your suit you will still be at 50hci no matter what.

    In short
    Gargoyle has...
    5% bonus hci AND 50% hci cap.

    However I have to say this, if you think that 5hci will make up for the ****tiness of throwing, then you are terribly wrong.
     
  3. gjohnson5

    gjohnson5 Guest

    I'm indifferent on thowing.
    I put throwing on my new blacksmith / artificer just to get the 10000 loyalty points. Imbued a reptile slayer soul glaive and made the 10000 points on toxic sliths fairly easily. Infact this char is the only one of mine that has gotten a drop from Navrey.

    Throwing weaps are the problem IMHO. The boomerang doesn't do enough damage. The specials on a cyclone suck. The only real usable throwing weapon is a soul glaive and it need atleast 30ssi before it's usable.
     
  4. AzSel

    AzSel Lore Keeper
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    Ok thanks, and yes throwing is broken and its frustrating at times, but its still fun to throw:)

    And yes I would like to see more throwing weapons.