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Gear vs. Skill: How Will Gamers React to Guild Wars Skillful Progression?

Discussion in 'GW2 General Discussions' started by Bella, Jul 10, 2012.

  1. Bella

    Bella Guest

    I'm a huge Richie Procopio fan and really enjoy his BogOtter videos via YouTube as well as his weekly appearances on GameBreaker TV's weekly show GuildCast.

    Thanks go out to Richie Procopio and GameBreakerTV!
  2. Zosimus

    Zosimus Grand Inquisitor
    Stratics Veteran Alumni Stratics Legend

    Jul 3, 2004
    Likes Received:
    Ah thank you for posting this Bella. I watched the video today on my phone while doing errands. Yes I was driving with my toes and not paying attention to the roa. Airmid will kill me for that :p

    This is what came to mind to me today about it. It made me wonder if early UO had some influence on some of the devs since the game in early UO was more about skill then armor and stats. Any UO player can agree that AoS changed the game and items that gave skill made a huge chage on templates.

    I have met many former UO players in many games I have played and they always talk about how it used to be in UO and how the game was great concerning skill. I just feel that part of the game has always influenced players and developers alike when it comes to MMO's. GW2 just has that feel of UO to me.

    I truly like how the professions can use different weapons and learn the skills of those weapons they can use. This makes all professions very flexible for any players game style.