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Governor Requests and City Development- broken off from Atl transcript thread

Discussion in 'UO Developer Feed' started by Kyronix, Aug 18, 2015.

  1. Kyronix

    Kyronix UO Designer
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    Any shard specific decorations in the city areas ultimately cause issues when we are implementing future content. Cities are logically a jump off point for new content, and when there are unknown bits of decoration floating around it's problematic dealing with that level of variety and causes unforeseen issues. These can range from errant teleporters that allow players to bypass quest chains to areas where new additions clash with existing additions causing movement/spawn issues. For those reasons builds that find themselves within the hearts of a city are limited by time.