1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

GUARD WHACKED INTO STAT!

Discussion in 'UO Spiels N Rants' started by EquiNOX2, Feb 13, 2010.

  1. EquiNOX2

    EquiNOX2 Guest

    its happened so many times but now the new guard zone's have been re-instated its so annoying .............DISCUSS..
     
  2. WarUltima

    WarUltima Babbling Loonie
    Stratics Veteran

    Joined:
    Mar 3, 2004
    Messages:
    2,385
    Likes Received:
    0
    Had that happen to me too... on 3 different shards. I didnt even know why it's doing that. And btw I found out the gzone bull**** the "hardway".

    And the gzone is very very very annoying. I cant even cast fields at several favorite spots anymore. I guess I will just play on my archer "even" more now.
     
  3. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    1,135
    Likes Received:
    9
    Lol @ people not paying attention to their screens, just focused on killing..

    Though getting Stated by a guard whack seriously sucks... that really needs to be fixed
     
  4. KalVasTENKI

    KalVasTENKI Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 23, 2009
    Messages:
    2,427
    Likes Received:
    0
    I'm pissed.. I can't believe they re-instated guards...

    When the game was getting good too.. :/
     
  5. Stupid Miner

    Stupid Miner Guest

    Get parry and adapt! :p

    Seriously though I'm curious, did a factioneer call guards or a regular blue?
    and does getting killed by a guard always cause stat-loss?
     
  6. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    1,135
    Likes Received:
    9
    To the best of my knowledge they never did stat-loss you
     
  7. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    That's pretty funny. Maybe it'll encourage people to fight outside of Yew Gate ;P.
     
  8. EquiNOX2

    EquiNOX2 Guest

    it happens when you take damage from a orange and you do something criminal in a guard zone the guard whack instantly stats you.....
     
  9. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    Wahh, I can't indiscriminately kill anyone who wanders into Fel anymore
     
  10. Walkerboh77

    Walkerboh77 Guest



    it seems the karma system is working as intended ;)
     
  11. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    get pixel pushed trammy
     
  12. Konge

    Konge Lore Master
    Stratics Veteran

    Joined:
    Apr 16, 2006
    Messages:
    1,045
    Likes Received:
    2
    O knowz h3 Dedn't!
     
  13. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    oh yes he did! :)
     
  14. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    Hi I've been playing Siege pretty exclusively for a while now, so...
     
  15. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    and I applaud your dedication. :)
     
  16. Bombastic Fail

    Bombastic Fail Certifiable
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    1,521
    Likes Received:
    123
    *Sighs*

    The correct answer to this thread is..

    It is the result of the fixing of "I WANNA KILL MYSELF WITH MY BOX TO SAVE ME FROM STAT" change. So people kept killing themselves so the "OMG I CAN STILL KILL MYSELF TO SAVE MY POINTS" change was implemented. So now, if you were even remotely damaged by an orange before you could heal to max, and you die IN ANY WAY, you are stated.

    Equinox knows this, but he just wants to whine, is all. All the REAL BIG TIME pvpers know this. If people didn't abuse the boxes to kill themselves to save themselves from going into stat/losing points in the first place, this would of never been implemented.

    You dug your own grave. You live in it. :scholar:


    / End Thread Please :)


    && For the record; Turn guards back off.
     
  17. KalVasTENKI

    KalVasTENKI Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 23, 2009
    Messages:
    2,427
    Likes Received:
    0
    Exactly.... That's the spirit of Fel, you venture you die.

    Tram, Malas, Ilsh , Makoto are all non-attackables.


    If you're trying to mock me your logic is invalid. :scholar:
     
  18. Speaking the Truth

    Speaking the Truth Lore Keeper
    Stratics Veteran

    Joined:
    Mar 9, 2009
    Messages:
    791
    Likes Received:
    146
    This thread has nothing to do with parry and adapting stupid miner, this is about going into stat from guards.

    Also this has nothing to do with boxes either, it's just problems caused by the guard zone being turned back on.

    It's not just in yew. One can be fighting in brit and go to thunderstorm[since it can be cast in gz, unlike eq ect] hit a blue npc that spawned as you are casting for example, and if you've had any dmg done, instant stat.

    There are many examples of things like this that are making factions less fun.

    GVP You seem to think this only applies to Yew, however, what about cities that are tied into factions, like brit and mag? Now reds can't fight there again, unless they want to have a severe handicap. It's very lopsided, faction cities should have their guard zones turned off again. This is just one of many examples of the problems that come from the guard zones being in faction towns.
     
  19. Stupid Miner

    Stupid Miner Guest

    Hm, apparently you completely missed the joke in my statement. *shrugs*
     


  20. It's not yew gate guards or fighting there they are talking about. It's in the Towns.
     
  21. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    Ah okay. What towns have messed up GZ with new area maps? Brit? Maybe better if people start mapping them out, point out where they are irregular. On side note, I wish Tram Vesper had guardzones they removed since Ophidian invasion :/. Eh, I apologize for Yew Gate remark either way, I just like fighting at spawns better hehe.
     
  22. Saint of Killers

    Stratics Veteran

    Joined:
    Dec 14, 2006
    Messages:
    534
    Likes Received:
    24
    Ridiculous.

    I was chasing an OJ up to Brit. He was south of the city by the docks attempting to get a teleport over the water. I thunderstorm (on my red factioner) for the disrupt and got guard whack stat.

    This is just so stupid. My guild primarily plays reds, so any OJ that smoke bombs in Brit never has to fear a conflag pot from us. Two of my guildies deleted a character on each of their accounts last night so they could recreate a blue factioner because they can't do anything in the cities. It's a joke.

    Brit is the worst. The action will always end up there at some point, and now we have tram blues hanging out there constantly just to dump on one red factioner at a time, or spam guards. It's bad enough that TB base is horrible to push with reds as it is due to being guard whacked inside (not to mention we're usually facing one natures fury spammer that sits on top of the roof completely out of range), but now you've completely crippled reds in the entire city. TB base is by far the most advantageous base for blue factioners. Now every hero bluebie messes with us before we can even get into the base, and our guys can't even get a cross heal on their way in. lol

    Devs if you want everyone to just have blue factioners, then just says the word, and let every red factioner have a one time reprieve so we don't have to delete all of our red factioners.

    Did I mention this is ridiculous?!?
     
  23. Arch Magus

    Arch Magus Guest

    only noobs get killed by guards, sheesh .

    learn the game already, its been out over a decade
     
  24. Bombastic Fail

    Bombastic Fail Certifiable
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    1,521
    Likes Received:
    123
    In a "not so" ignorant way, Magus is right. The guards were off for a year, give or take some months. Otherwise it's always been like this (FOR THE LAST 12 YEARS) LOL.

    I play 75% reds, 25% blues, (try to keep 1 blue per PVP server) so it's not "OMG BLUEEEEE" and it wasn't "SUDDENLY ADDED" after 12 years.

    And yes, guards SHOULD be removed. But all the whines are kinda foolish, ya? :gee:
     
  25. Tinsil

    Tinsil Guest

    Keep guards on. Keep them statting you. :thumbup1:
     
  26. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    It's nice to have somewhere you don't have to be constantly on guard when you're in Fel. You know, the whole point of having towns.
     
  27. A Rev

    A Rev Guest

    My problem with guards in towns is simple. TB and COM's faction bases are in town.

    Now, those towns should have no guards, i have no problem with any other town having guards...although it was fun recalling back to drop loot of in the bank and running the risk of getting killed.
     
  28. Saint of Killers

    Stratics Veteran

    Joined:
    Dec 14, 2006
    Messages:
    534
    Likes Received:
    24
    Exactly.

    I don't care about the other cities. Let the trammies stretch their legs outside of guard zone moongates. I could really care less. Just not when it comes to faction bases.

    Guards aside, if "hero" blues want to get involved trying to synch gank 1 faction red in a faction town base then they shouldn't be protected by guards anyway.

    Bombastic, are you under the impression that if people say nothing the devs will magically make improvements. Sometimes people start "whining" threads to make valid points which in turn "may" get read by a dev that says "hmmm...maybe that is a little messed up".
     
  29. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    So get rid of factions.

    Or move their bases.
     
  30. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0

    The sherlock holmes in me states that something is amiss...
     
  31. gunneroforgin

    gunneroforgin Slightly Crazed
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    1,297
    Likes Received:
    30
    *stiffles a snicker* they re-instated the guard zones. OOPs!
     
  32. Speaking the Truth

    Speaking the Truth Lore Keeper
    Stratics Veteran

    Joined:
    Mar 9, 2009
    Messages:
    791
    Likes Received:
    146
    I don't understand why non-faction people care so much that guard zones were off in faction cities only. People are acting as if every single city lost its guard zone. Jhelom, N'jhelom, Cove, Serps Hold, Ocllo, Papua, Delucia all kept their guard zones. There are almost as many cities in fel with guard zones still as with out[8w/o|7with]. The fact that blues have all those cities, plus every other facets and they are complaining is unfair to those of us who actually particiapte with factions on reds.

    This change is detrimental to the pvpers who are red on almost every single shard. No aoes, no cross heals. What's the point of being red in factions?

    I don't think a solution is make a blue for every shard. The guard zones in FACTION cities need to be turned off again.

    So can anyone shed some light on why 46% of cities in fel to have guard zones isn't enough for blues? I think that half being turned off because they are tied into faction is fair.
     
  33. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    Hm I wonder if I've been playing UO for ten years and could possibly have experience beyond the last few months...

    Nah, couldn't be.
     
  34. A Rev

    A Rev Guest

    There is no reason as to why guards are even needed in the fel faction towns.

    NONE.

    The nice thing that had happened during this time without guards was a lot more factioners willing to go red during base fights(mainly in Brit) killing of the hero blues(good way of putting it!) now...people are going to spend a lot less time playing and more time burning counts as they cant even catch a x-heal!
     
  35. Bombastic Fail

    Bombastic Fail Certifiable
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    1,521
    Likes Received:
    123
    Then do 1 of 3 things.

    1. Make a NEW thread in UOHall called "Removal of Guards In Faction Towns" and state your reasoning. That way DEVs won't need to sift through whines, complaints, and other nonsense.

    2. Make this NEW THREAD with ALL FO THE ABOVE in the FACTION section. Considering they are suppose to be "revamping" factions, I am sure they are reading up there a lot.

    3. DO ALL OF THE ABOVE, and submit it to the "Ask A Dev" thing.


    All I see here are people complaining they got guardwhacked while fighting blues and oranges at the same time and dying and complaining, mixed with some people complaining guards don't need to be turned on, mixed with trammys loving the guards, mixed with faction talk. See how it's hard to get the point and follow it in this thread?
     
  36. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021


    Ooh! I KNOW ONE! I KNOW ONE!

    Because the towns don't belong to you knuckle-draggers, and everyone else shouldn't have to put up with your "I GOTTA KILL EVERYONE AROUND ME!" child-like attitudes.
     
  37. Konge

    Konge Lore Master
    Stratics Veteran

    Joined:
    Apr 16, 2006
    Messages:
    1,045
    Likes Received:
    2
    With all due respect, no one forced you to go to Fel. Pvper's are ALWAYS going to be in Fel, with or without the Faction tag. Your logic is flawed, if you don't want to deal with "knuckle-draggers" then just stay in tram, and whenever someone uses the word "Trammy" mute them.
     
  38. RichDC

    RichDC Guest

    The thing that makes me laugh the most is this kid apparantly plays on siege!!

    He sounds worse than some of the worst trammies ive ever heard!!!

    The only shard this had an affect on and the only shard which this should be on is siege as they are the only banks.

    On prodo shards everyone knew the guards where of and it promoted PvP.

    Now, Aran...go back to the rants and spiels forums you always frequent and leave the serious discussions to the adults.
     
  39. Tina Small

    Tina Small Stratics Legend
    Stratics Veteran 4H

    Joined:
    May 12, 2008
    Messages:
    7,539
    Likes Received:
    1,933
    And when the people who want to have faction fighting enabled across all facets see their wish granted, will you be asking for the guards to be removed everywhere else as well?
     
  40. Speaking the Truth

    Speaking the Truth Lore Keeper
    Stratics Veteran

    Joined:
    Mar 9, 2009
    Messages:
    791
    Likes Received:
    146
    That would never happen Tina. There are far too many tram based players who would complain. It would be the oppsite of this thread[wanting more safe zones such as tram] and it would reach 3 pages instantly. Also Tina, as I think about it more, guard zones wouldn't matter in tram because everyone would be blue so you'd never do any criminal actions.

    Bombastic, I have submitted to ask a dev and recieved no word back, and this thread is based on problems[such as being guard whacked into stat] due to guard zones. I don't see why this thread is not a sufficent place to talk about guard zones and the problems they create for red factioners. This is making the pvp lopsided for those of us who are willing to be flagged at all times.

    Also everyone seems to avoid my post and the valid points it made. So if anyone has a rebuttle for what I posted, I would love to see the other side of that argument why people are so upset that FACTION cities had their guard zones turned off, yet the other 7 cities that didn't isn't enough for non-faction people.
     
  41. mbraud4

    mbraud4 Sage
    Stratics Veteran

    Joined:
    Dec 24, 2008
    Messages:
    541
    Likes Received:
    0
    I agree with Speaking on this, Until factions are moved out of faction towns at least, guard zones should be taken down. Once faction bases are moved, then guards can be reinstated. Its obviously an issue for faction players and rly should not affect other blues. I am sure there is enough guard zoned towns for blues to go to bank in fel, or do whatever else they may in town. Would be a quick fix until the problem can really be addressed correctly. It is sad to see so many clueless non faction non pvpers post here trying to make points on something they obviously have the slightest clue about.

    Always remember, with Freedom of Speech comes Freedom of Ignorance.
     
  42. Speaking the Truth

    Speaking the Truth Lore Keeper
    Stratics Veteran

    Joined:
    Mar 9, 2009
    Messages:
    791
    Likes Received:
    146
    Bumped so someone can rebuttle what I've said.

    Thanks.
     
  43. Tina Small

    Tina Small Stratics Legend
    Stratics Veteran 4H

    Joined:
    May 12, 2008
    Messages:
    7,539
    Likes Received:
    1,933
  44. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    The idea of no guard zones was meant to be temporary, and their reinstatement in the progression of the game was long overdue.

    As far as what you are trying to argue, cities were safe havens in this game before trammel. Factions still can fight unimpeded as always...but if you cast as a red onto a blue...there will be consequences...just as there were before. You got soft man, and are only offering argument because you are accustomed to the *temporary* changes.

    This has nothing to do with people from trammel...it is all about the system of flags that has existed in the game for a long long time. If you wish to complain about the system being turned on, feel free. I would honestly suggest that you just get used to how things always have been before the *temporary* changes were introduced.

    Less QQ, mOAR :gun:.
     
  45. A Rev

    A Rev Guest

    The only thing, factions cant fight as before.

    It is now impossible to x-heal red faction team mates.

    Thats my issue with the guards. It would be nice if it was possible to somehow turn the towns into a faction warzone enabling full and complete fighting.

    That includes being able to field and x-heal, of course, this would mean a blue could wander through a red factioners fields and G-Whack him but...that would be the risk we took when throwing fields.
     
  46. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    Well...considering it has always been considered flagging to heal a red in GZ...I do not understand the issue. Yes, I do play a red in factions too.

    Second...fields? In town? This is not Buc's Den...the only town meant to NOT have GZ.

    Third...if these *reverting* changes affect you so much...perhaps you ought to consider playing factions on your blue in town fights.

    Fourth, you should consider yourself lucky that reds are even ALLOWED in towns...instead of being whacked the moment they step into them.
     
  47. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    I get the feeling these guys weren't around before there was a Trammel.
     
  48. RawHeadRex

    RawHeadRex Slightly Crazed
    Stratics Veteran

    Joined:
    Jan 6, 2010
    Messages:
    1,324
    Likes Received:
    12
    that would be epic if a guard tele's to you and whacks you but you are left with 3 hp's due to parry lol. would it hit you again ? i bet it would lol
     
  49. Speaking the Truth

    Speaking the Truth Lore Keeper
    Stratics Veteran

    Joined:
    Mar 9, 2009
    Messages:
    791
    Likes Received:
    146
    So your suggestion is get a blue when the real pvpers who just want to fight all the time are red? Intresting, though I already said that's not a fix.

    Also you didn't really rebuttle anything. The big complaint is coming from blues that they can't use banks/cities without getting attacked, when I provided evidence that they still have access to almost 50% of the cities still protected by the guards.

    So how exactly is it unfair that FACTION cities only had their guard zones turned off? If you want everyone to be blue in factions then factions at that point should be opened to all facets. I'd be fine with that change if you're going to have fights lopsided for reds. Blues already get access to stuff reds can't, such as virtues and easy training[spell binders, putting pets on each other to train in tram ect].

    All bases should be free of guard zones much like SL and Min, moving TB and Mag would be a step in the right direction. Espeically with TB spawning guards inside the castle even though that has been complained about for ages now and still not fixed.
     
  50. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    If you want to fight all the time, do it outside of town, where you belong.

    Back of the bus, Rosa.