1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Important Information About This Forum
    Questions posted in this forum are 'moderated' and only viewable by Stratics Admins and Mythic Developers. They will be be set public only when an answer to the question has been provided.
  3. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Has server clustering been given much thought?

Discussion in 'Ask The Devs' started by Pandora_CoD, Feb 19, 2011.

Thread Status:
Not open for further replies.
  1. Pandora_CoD

    Pandora_CoD Certifiable
    Stratics Veteran Stratics Legend CoD

    Joined:
    May 16, 2004
    Messages:
    1,959
    Likes Received:
    738
    Mythic's own title, Dark Age of Camelot, did this successfully --- I know I played DAOC for 5 yrs. Why can't the same idea be brought over into UO in the same fashion? Where we have a new "gate menu" option that takes us into the other clustered servers? This would help the low population servers engage in more player interaction and have more available to them. The EM's from the shards would all equally service that cluster for events, etc. Basically we wouldn't loose our lands, properties, or small shard feel, yet gain (optionally) the ability to cross-shard whenever we wanted to. I see this as a true benefit to the player base.

    Gate Menus could function like this:
    Select Shard (defaults to the one you are in) > Select Facet (like you see today) > Select City (like you see today)

    [_] Atlantic
    [X] Catskills
    [_] Lake Superior
     
  2. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jan 5, 2001
    Messages:
    30,889
    Likes Received:
    5,171
Thread Status:
Not open for further replies.