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Discussion in 'UO Spellcaster' started by imported_Chad Sexington, Nov 15, 2007.
Did the Chivalry Fast Cast 4 ever get fixed? Is there still a reason to have 4/6 casting?
4 fc has been fixed for mages and necros. Mages are capped at 2 and necros are un-effected. Chiv spells are cast at 4. The benefit is spamming holy light and really fast heals and cures using chiv spells.
But as far as a mage using Chivalry spells. Something along the lines of:
"If your magery skill is above 80 (not sure if it was 80), then your Chivalry spells are capped at FC 2."
It was the way Chiv was originally supposed to work when AoS came out. Later on the fix was being talked about.
What happened when chiv came out is the opposite. If your magery was below (70 I believe) you could cast your magery & chiv spells at 4 fc. The fix made magery spells max out at 2 fc, no matter what the skill level.
The Chivalry FC cap is now working as inteded, it was fixed a few Publishes ago.
If your Magery is less than 70, you can cast Chivalry spells at 4/6.
If your Magery is more than 70, you will cast Chivalry spells at 2/6.