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[Healing] Heal/cross heal timer?

Discussion in 'UO Warrior' started by Pirate Roberts, Nov 10, 2014.

  1. Pirate Roberts

    Stratics Veteran (LooT)

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    Is the heal timer based on dex or stamina? Is there a place where I can find a timer to plug in my stats to find the time delay for bandaging myself and others?

    I have 125 dex and 190 stamina.
     
  2. Picus of Napa

    Picus of Napa Slightly Crazed
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    I thought yourself was based on dex or stam but others was a flat 2 seconds but that is from a memory 5+ years back.

    There use to be a calculator on stratics but the link is broken, sorry.
     
  3. Obsidian

    Obsidian UO Forum Moderator
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    Healing rate for yourself is dependent on Dex. You cap your healing at 140 Dex. Stamina does not affect it.

    I can't remember the cross heal rates. Here is the UO Guide link on healing. I don't see the time to cross heal mentioned, but I may have missed it.
     
  4. Klapauc

    Klapauc Sage
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    Time for crosshealing is half of the time for healing yourself, so 2 seconds at 140 dex. Very very powerful if one got a trusted partner.
     
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  5. Picus at the office

    Picus at the office Certifiable
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    I don't think cross healing has a relation to dex, there was a patch ages ago that defined it like healing a pet(or so I think).
     
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  6. PlayerSkillFTW

    PlayerSkillFTW Lore Master
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    Sadly, Warrior cross healing seems to be a lost art nowadays, with all the Sampires that are out there. Warrior's standing side by side, running bandies on each other used to be the norm. Still works pretty good though against something like Osiredon or Corgul, whom eat Sampires for lunch.
     
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  7. Logrus

    Logrus UO Legend
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    Last I remember healing is Dex based not stamina based. Healing other's is half the time of healing self.
    (I believe interrupt effect may also be dex based)
     
  8. Obsidian

    Obsidian UO Forum Moderator
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    You remember correctly.
     
  9. Logrus

    Logrus UO Legend
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    Wasn't sure if it had changed since my tenure
     
  10. CorwinXX

    CorwinXX Babbling Loonie
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    No, it isn't.

    Healing Self: 11 - (Dexterity / 20).
    Healing Others: 4 - (Dexterity / 60).
     
  11. Logrus

    Logrus UO Legend
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    Alright I found my notes so this should clear up any confusion
    Healing base time is 8 seconds.
    This gets reduced by(Dex/20 - 3) ( limiting values between 0 and 4 so your max healing time remains 8 and your min is 4 seconds )
    This gives the base time for healing self
    Time for Healing another player = (SelfHeal Time + 1) / 3
     
  12. Logrus

    Logrus UO Legend
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    For interruption and slippage.
    your interrupt penalty is 7.5 - (Dex/ 20)
    Interrupt damage is 21 for PvP and 28 for PvM - the interrupt penalty
    So at 0 dex you'd get interrupted at 14 damage in PvP and 21 damage in PvM
    your heal amount is reduced by 65% each time you slip.
    if your healing is GM or greater your slip reduction is only 55% - Dex/5 so that can be a max of 25% per slip.
    (its exponential so 65% of 65% of 65%)
    At 6 slips you have a guaranteed fail
    Your minimum heal amount after slipping is (anatomy /6 + healing /6 + 3) / 4
     
  13. Obsidian

    Obsidian UO Forum Moderator
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    @Logrus -- I love it when you start giving true mathematical equations behind the warrior systems. Great info and please keep sharing when you can break away from Shards development.
     
  14. Pirate Roberts

    Stratics Veteran (LooT)

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    From what I've seen, it takes about 4 seconds to heal myself and 2 to heal another. I was able to easily solo the burning and crazed mages and did well against Corgul for our first hunt as a team against such a powerful foe.

    That's not to say that we were successful in killing him, but it was a good reconnaissance mission. Next time we will succeed.
     
  15. Logrus

    Logrus UO Legend
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    2 Cross healing fighters + a bard is a great team for taking on Osiredon.
    Just remember to move out of the puddles.
     
  16. CorwinXX

    CorwinXX Babbling Loonie
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    Corgul is solo'able... just don't use life leach.
    But in pair its minions are much faster/easier to kill. One char attack them and jump to the ship while another WW them without much risk.
     
  17. PlayerSkillFTW

    PlayerSkillFTW Lore Master
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    Yep, that's what i do. I have my Bard/Mage sitting 11-12 tiles back from Osiredon with Disco on him, while running either the Provo or Peace Songs. I have my Thrower sitting 10 tiles back from Osiredon and attacking him, while cross healing an ABC Archer next to me. Whenever the Parasitic Eels pop up, i have my Bard/Mage use a Firehorn to kill them.