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Healing vs. Spirit Speak

Discussion in 'UO Spellcaster' started by Black Sun, Dec 4, 2007.

  1. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

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    I was wondering today, which would be a better solution for healing on a mage?

    I've always given my mages healing & anatomy as a backup to healing with magery. But this morning as I was working on my necro, I was wondering if spirit speak would be a better solution? Am I getting any sort of damage bonus from having anatomy or should I dump healing/anat and free myself up 200 points? His current template is:

    Magery 110
    Meditation 110
    Eval 110
    Inscript 100
    Healing 100
    Anat 100
    Resist 100

    Int 125
    Dex 30
    Str 80
     
  2. I can honestly say I haven't seen that template in a while. My opinion is that you dont need neither. If you need extra healing drink a potion and save yourself some skill points.
     
  3. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

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    <blockquote><hr>

    I can honestly say I haven't seen that template in a while.

    [/ QUOTE ]This char was created back in 2000 as a pure mage. I recently returned from 3 years off, and I'm taking a 2nd look at all my chars templates, trying to improve them to make them a little more effective in the current world.
     
  4. imported_GFY

    imported_GFY Guest

    I use pots and heal and cure spells.

    (IMHO) Drop healing &amp; anatomy and add wrestling. Boost all skills to 120 when you can afford/aquire the scrolls. Add 20 points to focus for a bit more mana regen.