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(Player News) Help Choose Jhelom's Trade Deal

Discussion in 'UO Chesapeake' started by DreadLord Lestat, Dec 27, 2014.

?

Which would you like to see for the Jhelom City Trade Deal?

Poll closed Jan 1, 2015.
  1. Guild of Arcane Arts: +5% Spell Damage Increase

    2 vote(s)
    50.0%
  2. Society of Clothiers: +1% Resist bump to all resists

    0 vote(s)
    0.0%
  3. Bardic Collegium: +1 Faster Casting

    0 vote(s)
    0.0%
  4. Order of Engineers: +3 Dexterity Bonus

    0 vote(s)
    0.0%
  5. Guild of Healers: 5% Bandage Healing Bonus

    0 vote(s)
    0.0%
  6. Maritime Guild: +2 Hit Point Regeneration

    0 vote(s)
    0.0%
  7. Merchant’s Association: +2 Mana Regeneration

    2 vote(s)
    50.0%
  8. Mining Cooperative: +3 Strength Bonus

    0 vote(s)
    0.0%
  9. League of Rangers: +3 Intelligence Bonus

    0 vote(s)
    0.0%
  10. Guild of Assassins: +5% Swing Speed Increase

    0 vote(s)
    0.0%
  11. Warrior’s Guild: +5% Hit Chance Increase?

    0 vote(s)
    0.0%
  1. DreadLord Lestat

    DreadLord Lestat Social Media Liaison
    Moderator Professional Wiki Moderator Stratics Veteran Social Media Liaison Stratics Legend PITMUCK

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    What would you like to see? Don't forget to vote. I will also be placing a ballot box in Jhelom but I am not sure if I can fir them all in that one.

    Please post and let me know if you will be utilizing the trade deal. No reason to waste the gold if it won't be used.
     
    whiterabbit likes this.
  2. DreadLord Lestat

    DreadLord Lestat Social Media Liaison
    Moderator Professional Wiki Moderator Stratics Veteran Social Media Liaison Stratics Legend PITMUCK

    Joined:
    Feb 26, 2004
    Messages:
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    Likes Received:
    1,147
    I was hoping for more input, Jhelom only has 13mil so enough for 6 weeks. What day is the best to start it, only lasts 1 week.