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help me tweak my template

Discussion in 'UO Warrior' started by Guest, Oct 26, 2007.

  1. Guest

    Guest Guest

    Pretty standard pally/sam but I just added bushido and need to trim something else:

    <pre>
    Archery 120.0
    Tactics 120.0
    Anatomy 110.0
    Magic Resistance 110.0
    Healing 100.0
    Chivalry 83.0
    Bushido 77.0

    total 720.0
    </pre>

    I need to free up 23 points to GM Bushido. I figure they should come from anatomy or tactics. A more radical change would be to drop 20 from archery as I always wear Hunter's Headdress anyway.

    You're the pros. What do you think?

    Primarily PvM play.
     
  2. imported_GFY

    imported_GFY Guest

    If your helm of choice is the hunters headress that would be where I would take the points from.

    If you want to switch to a different head gear (Mace and Shield glasses?) I'd drop tactics to 100.

    I actually pushed bushido to 120. I really got a boost in critial hits and perfection at 115+.
     
  3. Guest

    Guest Guest

    I'm dropping tactics in case I switch out the headdress for mace &amp; shield. I finally put together a nice suit with lots of mr, 178 stam and 45 hci. I'll need to juggle all those parts again for the m&amp;s glasses. half the fun of the game, right?

    I guess with gm+ bushido and lighting strike I can drop hci a bit without worry.

    thanks.
     
  4. I'd have dropped points from Resist. I don't like depending on items for skill points, as they tend to change, and then you're left with a less developed character than you'd like to have.
     
  5. vorius

    vorius Guest

    Hey I'm thinking about a very similar template, could you guys tell if this makes any sense or not? keep in mind I havent played UO in about 4 years...

    Archery 100
    Anatomy 110
    Tactics 100
    Healing 100
    Chivalry 85
    Parrying 100
    Bushido 120

    Total 715

    Does it make sense to use parrying instead of resist spells? When I read about resist spells and see how even if it does resist the few spells it works on, it does not negate it but only lessens the effect...
     
  6. <blockquote><hr>

    Hey I'm thinking about a very similar template, could you guys tell if this makes any sense or not? keep in mind I havent played UO in about 4 years...

    Archery 100
    Anatomy 110
    Tactics 100
    Healing 100
    Chivalry 85
    Parrying 100
    Bushido 120

    Total 715

    Does it make sense to use parrying instead of resist spells? When I read about resist spells and see how even if it does resist the few spells it works on, it does not negate it but only lessens the effect...

    [/ QUOTE ]

    Drop Parry and add Resist. Parry doesn't work for Archery. Put it on a Soulstone for another melee char.
     
  7. imported_GFY

    imported_GFY Guest

    It doesn't negate the effect of a spell but it lessens the amount of time a spell lasts. If your blood oathed with no resist your dead because the effect will last forever (or it will seem to! [​IMG]) If you have 120 resist the effect lasts for about 3 seconds.

    I have a friend with max resist and stamina. His heals are so fast and his resist soo good that very few players can hurt him 1 vs 1. He's even been known to survive 1 vs 2 or worse!

    With a balanced bow, chugging potions, fast bandaids, and 120 resist, you'll have a template that is VERY hard to kill!
     
  8. Qikdraw

    Qikdraw Guest

    What is max stamina?

    And what is a good stat mix for an archer?

    Currently I am at 91 Str, 88 Dex and 19 Int. Still have more room to grow yet too.

    My template is:

    archer
    tactics
    anat
    healing
    fishing
    resist

    I'm hoping to bring up all skills to 120, except fishing of course. Currently I have stuff that gets me Hit Point Regen 9 and Stamina Regen 8.

    Qikdraw
     
  9. imported_GFY

    imported_GFY Guest

    You need to push your dex to 120 naturally and add as much as you can with items. Any items that give stamina or stamina regen are a plus. A goal of 150 would make your template hum!
     
  10. Qikdraw

    Qikdraw Guest

    Ah cool. Thank you for the info!

    Qikdraw
     
  11. Max stamina is 180.