Last night… as I’ve lost count how many times this has happened… I gave up pirate hunting after encountering the 2 out of 3 pirate boats that couldn’t be damaged. Let me get this straight: 1. They make the under-estimation that more then 2 or 3 people will be buying Saltpeter… and only provide 1 NPC selling it. 2. Next they give us several NPCs selling Saltpeter… so, finally, we can manufacture gunpowder. 3. Then they take away the several NPCs selling Saltpeter, creating a mass shortage once again. 4. Then they leave the original NPC, selling with a price that goes up after every 1k sold. Oh… but never worry, you are forced to mine… so you can get penny’s worth of salt peter for hours of work. Do these staffers even play the game? Honestly. Every shot of the cannon costs no less then 20k gold, forget the time and trouble manufacturing the goods needed. Suck all the fun out of a possibly fun thing. NOW… once you build a supply of cannon goods and then master pirate hunting… we have a bug were ships can not be damaged. Sometimes, you can manage to GET the ships to GET damaged, but overall… all you are doing is wasting millions and millions of gold invested for zero return. And they are talking about a new player ship only available from the Game Code Store!? I wonder if that will damage the enemy ships 100% of the time or will we have to pay extra for that. My suggestion to the staff is to FIX the problem or start issuing refunds on this defective merchandise.