Any Plans on bringing in some incentives to keep pirating ¨afloat¨ ? Im on Atl and i rarely see other ships hunting for pirates or merchants. And Im getting bored myself , charges are still expensive / tedious to craft , and the rewards for the time spent arent really worth it... The only decent loot are the white tubs and 3 stuck bottles . Orc ships are worthless , too fragile for intensive combat. So what else is there to shoot for? Merchants? i actually like those for the ressources but they're as rare as pope sh** . I thought Pirates went with treasure? So where are the treasures? Where are the gems? the gold? the jeweld crowns? The rare deco items? the fabled ¨large cannon¨? It shouldnt be cheap to be a pirate , i can understand that. But the time and money spent should be rewarding. And right now its not. Please add some more rare loot, update or add quests, have the pirates sometimes drop some arties/replicas when we kill them. Right now im at the point i just check the crates and just leave the pirate on his scuttled ship. High seas is my favorite expansion by far ( been playing uo for 8 years ) But i feel like i bought an unfinished product. And here's a couple other ideas that would make Pirating more interesting : Barding deeds for ships : 20000 colored ingots to add hp colored cannon balls : for added firepower Different sails : By tailors or as rewards , id even be happy with white ones, im sorry but the current ones are fugly. ability to link cannons to hired sailors : fire and reload commands on a gump Pirates / corsairs used to resell captured ships couple ideas for rarer pirate loot : Tricorne with eye patch , wooden leg , blunderbuss , Pirate related Reward titles! So Devs, I really want to keep pirating and i know a bunch of other folks do too. Dont let this fun booster die due to a lack of depth.